Tomb Raider 101 Submitted Friday, May 27, 2005 - 4:09:56 AM by Klaitu
I've never done much talking about Tomb Raider here on Special K, and I suppose that's because of the downfall the more recent Tomb Raider versions obtained.. but there was a time when Tomb Raider was pretty smooth.
In the beforetime, when Windows 95 was new, 32 bits were all the rage, and 3d was in it's infancy, there were really only 2 games that held my interest: Resident Evil and Tomb Raider. Tomb Raider was the first.. for me, anyway.
In those days I owned the mighty Sega Saturn.. a powerful gaming console that nearly nobody used because it was difficult to program for. One company that took up that challenge was CORE, who through Eidos made Tomb Raider on the Saturn a reality.
It was the first truly 3d game I ever played.. and in those days, it was pretty good.. despite Lara Croft's poorly rendered triangle-shaped cartoon boobs.
The most important thing for Tomb Raider was the excellent level and puzzle design. You couldn't just run and gun your way through the levels.. there's a point where you would get stuck, and have to look around for some obscure ledge to shimmy across, or some lever to pull to open that all-important door.
Plus, about halfway through the game, Lara jumps into a river in a CGI sequence and comes out with wet boobs!! OMG!!
Well, it was quite the coup back in the day, at least.. this is back when you felt embarassed for buying the game at Best Buy because the packaging was nothing but Lara Croft's boobs.
No, seriously.. take a look! See, I told you so.
At any rate, the Tomb Raider story was actually kind of interesting. You remember it, don't you? One of the three leaders of Atlantis is put into suspended animation A-la General Zod, and then awakens during nuclear testing in the 40's. She hires Lara Croft to find the three parts of the Scion, which is a key to Atlantean technology.. which she plans to use to make horrible mutant creatures and take over the world!
So, we've got a pretty deep story (for an adventure/puzzle game), excellent gameplay for the times, and superb level and (giant cartoon boobs) puzzle design. How could the game not be a hit?
It was such a hit with me, that my decision to buy a Ps1 and switch from my beloved Saturn was solely based on the fact that there would be no Tomb Raider 2 for Saturn.
Speaking of which, Tomb Raider 2 was another game I enjoyed.. and it's personally my favorite of all of them.. Tomb Raider 1 had you stuck in musty dusty old pyramids and crypts and stuff.. Tomb Raider 2 had some pretty awesome locales such as Venice, an Evil Oil Rig, and an upside down luxury liner at the bottom of the ocean! Lara got some upgrades.. like her ponytail, and got new outfits, and now her boobs weren't triangles anymore, they were hexadomes! Sweet! Oh, and you also got flares, which you used everywhere because the game was always too dark.
In case you've forgotten (or never knew in the first place) Tomb Raider 2 is the one where she's after an ancient chinese dagger that apparently.. turns people into dragons if you stab em in the heart.. alright, so the story was not so great.. but the gameplay and level design of the first one was still there.. AND there were vehicles you could drive.
And that brings us to Tomb Raider 3.. which is where the series took a turn for the worse. It had some cool ideas, like a Kayak and an ATV you could drive. It also attempted to have a non-linear storyline.. which failed miserably. Oh, and Lara's boobs were even rounder than before.. she got a butt-tuck, too!
Tomb Raider 3 didn't improve on the gameplay of Tomb Raider 2 all that much. I think they added some ziplines and vine climbing.. but essentially, you were playing a crappy version of the previous 2 games with better graphics, and worse level design. The puzzles made no sense (pulling a lever attached to a tree? huh?) and everything about it was generally uninteresting.. especially the subtitle "The Adventures of Lara Croft". It essentially has no story whatsoever.
This is where my association with Tomb Raider ended pretty much. I had discovered Final Fantasy 7 a year earlier, and so this one I played, but it wasn't even close to the bar..
They came out with Tomb Raider Chronicles, which was.. so far as I could determine, Tomb Raider with a younger Lara Croft with pigtails, smaller boobs, and no guns (until the second level anyways). By this time, they were just throwing levels together and not even bothering with a story.
When they brought out Tomb Raider: Angel of Darkness, I didn't even bother with it anymore, even though I'm sure that with the PS2 Lara's boobs would be the roundest EVAR!
Now, I'm only bringing this all up because Eidos put the Tomb Raider franchise to rest for awhile, simply because they realized that they were starting to suck. At this year's E3, they announced a new TR game, so I took a gander, more out of nostalgia's sake than anything else.
The new one is Tomb Raider: Legend, and is said to feature an actual storyline, as well as a completely redone maneuvering system (no more counting the number of steps in each cube!). They've also blended some stealth-action in, as well as some splinter-cell style gunplay. It all looks very impressive, but I want to try it in action before I'd shell out any money over it. I don't care how good it looks, I don't want to climb a mountain to flip a switch (attached to the mountain, no less) and then have to climb all the way back down because the door it opened was at the very bottom.
Another interesting turn: Lara's boobs got smaller this time around.. and this suprises me, because previously Lara Croft was essentially two walking boobs with guns.. it was like her signature feature. I'm glad they "tamed the beasts" a bit here. This kind of attitude toward the game is promising.
I read through the Tomb Raider press kit, just to see what I could see, but there is just your usual Eidos garbage information.. and usually when I say something like that, I'm exaggerating just a little bit.. but this time it's true.. check it out:
- Lara comes to life - the dual-pistol - wielding adverture's polygon count and animation set has been increased significantly, presenting Lara in the finest fidelity to date.
Translation: Boobs even rounder than before!
Return to the Tombs: Lara's new quest brings her to lost ancient realms that guard the Secrets of the Past.
Translation: This game, "TOMB RAIDER" takes place at least partially WITHIN TOMBS.
Fluid movement: The revamped control system provides intuitive and fluid character movement.
Translation: We built the world in something other than giant 5x5 blocks.
Dynamic animation system puts focus on continuous motion, giving lara the ability to seamlessly handle any obstacle and interact dynamicly with any surface.
Translation: We added transition animations between Lara's different function animations so you don't have to pause inbetween. This is another good thing.
Move and shoot. Lara uses her physical prowess to combine gunplay with unique signature moves.
Translation: You can still shoot guns.
Variety of player choice-intelligently use the enviroment, technical gear and weapons to overcome challenging situations.
Translation: You can walk on the debris from the stuff you blew up.
Physics, Water and Fire systems bring the perilous enviroments of Lara's world alive, and challenge the player to improvise solutions to obstacles.
Translation: When you jump, you come back down, also the game contains both fire AND water (because, you know.. you couldn't jump before, and there was no water or fire in Tomb Raiders 1-6)
Visit a vast array of cinematic and exotic locations including ancient tombs, dangerous jungles, snowy mountain ruins and numerous unexpected surprises in between!
Translation: We couldn't think of anything other than Tombs, Jungles, and Mountains to put in the game, so we reused ideas from all the past games.. I mean.. Airplane, submarine, outside of a volcano, grand canyon, the beach, Antarctica, a space station, the moon, mars, New York.. we couldn't think of any of that other than "jungles, mountains, and tombs"?
Alright, so anyways.. Tomb Raider Legend looks partially good, and partially weak. They've convinced me enough for a rental, but not enough for a blind-buy.. and it's a shame, because I did a blind-buy on TR2, and I didn't feel cheated in any way.
Coincidentally, this article wins the "most times Klaitu has ever said the word 'boob' consecutively" award.. Oh well, check the boobs out, you know you want to.
Advancements in Boob Simulation Technology
Tomb Raider 1 (1996) | Tomb Raider 3 (1998)
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