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This trailer sold me on trying out the 14 day free trial. I figured it couldn't hurt to take a look and see what EVE has been up to after so many years. My original review of EVE online was a 3 of 10, primarily because of: - Poor Character Customization - Poor server stability - Lack of Variety in Solar Systems - No Manual Control - Poor Ship Customization - Expensive business model So, how has EVE addressed these? Character Customization is the same, except now the portraits have more diversity and are larger. EVE's next expansion is supposed to have full characters walking around on stations with clothes and hair and the whole 9 yards. The graphics technology used to render the character portraits is amazing, as demonstrated by my earlier article "The Faces of EVE Online". Server Stability is much better than it was, unfortunately the EVE server is in London, and that trans-atlantic connection tends to drop out now and again. Even with this, my connection time is a lot more stable than when I originally tried the game. With the solar systems, they've added more systems, but they are more or less the same. Planets, Sun, Stations, Asteroid Belts. However, they've also added in NPC missions, and they've hidden stuff in each system that you can find if you have the appropriate scanner skills. These give you a lot more to do in each system. There is still no manual control, but there have been a variety of weapons and weapon types added to the game which make picking your maneuvers more strategic. It's still more like Civilization than it is like Wing Commander. Ship Customization is nearly identical to the way it used to be. If you have a ship, everyone with that same kind of ship looks identical to you. They have gone a long way to give players equipment which makes each ship perform differently. One guy might be set up for stealth, while another might be bristling with guns. Same ship, different playstyle. It's certainly a welcome addition. CCP, the Icelandic people who make EVE, have changed their business model somewhat. When I played originally, I had to go track down someone who was already playing EVE, and have them send me a buddy key. Then, I had to find a torrent of the EVE client and download that, burn it to a disc, and then install it. When I got done with all that, I got a 7 day trial. This time, I downloaded the client directly from the EVE site, it installed directly with no burn, and I was able to give myself my very own buddy key.. and on top of that, my trial period was 14 days. Overall, I'd say that the detractors that I mentioned in the original review have been fixed, or are in the process of being fixed. I've also made some other observations about EVE, notably how weird it is. As I mentioned, EVE is made by Iceland guys, and it has a huge fanbase in Europe. The EVE community is predominately not North American.. not that there's anything wrong with that, it's just different than every other MMO I've ever played. EVE has its own terminology. Instead of MOBs, they call them RATs. Instead of "hunting" or "farming" you go "ratting". Instead of a "fleet" they call it a "gang". It really does take some getting used to. I wonder if people playing Ultima Online overseas all those years ago had the same idea about the US. The skills system in EVE hasn't changed. You basically pick a skill you want to train, and then the game says "that will take X amount of time" and at the end of that countdown, you have the skill. This seems silly to someone used to gaining sword skill with every swing, but it does have an interesting advantage: You gain skill when you're not playing. Got to work? No problem, the game will keep training your skill.. so even when you're not playing, you're still progressing. Is it a semantic difference? Probably, but it certainly makes more sense on those weeks where you're so swamped with work you can't log in. Another note about skills.. if you want to learn all of them, it would take 28 years. There is a lot of diversity in how people play, because there is a lot of diversity in what skills they have specialized in. So, if you like Civilization, RTS games, X-COM, Pax Imperia, or any of those old space strategy games like Star command, you'll probably like EVE Online. Just remember, it's from iceland. You know what else is from iceland? Bjork. EVE is sometimes just as strange. Upgraded Score: 7 of 10 |
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