October 2005

Indigo Prophecy
Submitted Sunday, October 30, 2005 - 10:20:41 PM by Klaitu

A game? Sure. A movie? Perhaps. A masterpiece? Almost. Indigo Prophecy is a unique kind of game that you really don't see very often. It's an intersctive story game that relies mostly on plot, but also does not ignore gameplay.

I suppose you might consider it closest to something like Rise of the Dragon or Heart of China. Games that haven't been made in years. Indigo Prophecy Is a truly refreshing burst of Creativity an an otherwise mudane market of clone games.

You start the game as Lucas Kane. You're in a restroom, and you've just murdered a man.. but you don't remember doing it. What will you do? Will you try to cover up the murder? Will you run out in shock? Will the police catch you? Did you really murder that guy? What the heck?

The game is composed of 240 or so scenes, and actions you take in each scene affect the rest of the game. For instance, if you choose to hide the murder weapon, then when you play as the investigating officer in scene 2, you'll have to find it. If you chose to getaway vis Taxi, your transit record will turn up in the police station some 70 scenes later. It makes it quite difficult to remember all the things you've set up, because you don't just play as Lucas Kane, you play as the police as well.

The game has spectacular graphics. They're looking a bit dated, being on a current-generation console, but they're in top form for the hardware. That emotion engine they were talking about when the PS2 came out gets a workout. The characters in the game do a lot of their performance via emoting.. and it works. You can tell someone's mood by their facial expressions.

This is largely an intellectual game, not a great deal of action. The most strenuous things are the fight scenes. You basically follow an on screen color dial with the analog sticks and repeat the patterns to succeed.

If this game really has a weakness, it's that the first 75% of the game is rock solid, while the last 25% is a bit farfetched. In more common terms, it starts out being like Blade Runner, and ends up being like the X-Files. The end of the story is unsatifying, and completely ridiculous if you've been paying attention.

Nevertheless, Indigo Prophecy should be held up as an example of how to make an amazing video game that does not involve jumping over lava, aiming a cursor at aliens, or facing off one-on-one in a ring. This is the kind of game that needs to be made for people to take video games seriously.

I highly recommend this as a buyer. Playtime is about 10 hours, so you could rent it too.

Overall Score: 9 of 10

Here's the back of the box, just for cool points:



Urban Reign
Submitted Wednesday, October 26, 2005 - 3:22:29 PM by Klaitu

Have you ever played Def Jam: Fight for NY? Ever played Streets of Rage? River City Ransom? Yeah? Then you've played Urban Reign, perhaps the most boring game made for PS2 in a long time... maybe.

It's not that Urban Reign looks bad or plays bad, it merely IS bad. There's absolutely nothing new here that I haven't done a hundred times before.. and with over 100 missions, there's a LOT of nothing I haven't already done before.

The story? Well, it's got about as much story as Mortal Kombat, which is to say not much. This is a round based fighting game, and the stories are played out between missions as.. a woman tells you the story. You are not involved in any way in the story whatsoever, except that you beat people up for no explainable reason. The lady says "kill that guy" so you do.

Fighting moves and controls are okay. the punch combo looks pretty neat, but you rarely get to see it. Urban Reign is a Combo/juggling fighter game. That is, you learn one move that knocks your opponent into the air, and then you keep them in the air as long as possible because there's nothing they can do. This is particularly annoying since the computer knows all the proper combinations, and you don't. The result is that the first hit of the match usually determines the winner.

There are also missions where you fight 7 or 8 guys. In that case, if you do manage to fall to the ground, you are instantly swarmed and kicked to death.

Because we all like getting beat up over and over!

Overall Score: 2 of 10



When it rains..
Submitted Tuesday, October 25, 2005 - 3:31:44 AM by Klaitu

Whoever writes The Onion has a wicked sense of humor!

NEW ORLEANS—A tractor-trailer-sized meteorite struck downtown New Orleans late Monday night with comparable force to that of a small nuclear device. "The impact caused floodwaters in the area to vaporize, scalding everything in a four-mile radius with radioactive steam," said Claude Wyncoll of the U.S. Naval Observatory. "Burning debris shot into the troposphere, then rained down across the Gulf Coast, causing property damage and countless casualties as far away as Gulfport [MS]." FEMA and National Guard personnel are unable to enter the city, as the lava flow resulting from the meteorite's deep penetration of the Earth's crust has blocked all routes.



A "duh" moment
Submitted Tuesday, October 25, 2005 - 3:15:19 AM by Klaitu

Stargate SG-1 and Atlantis have been officially renewed for a new season.

The SCI FI Channel has officially renewed its hit series Stargate SG-1 and Stargate Atlantis for another season, the network has just announced. It will be SG-1's tenth season and fifth year on SCI FI, bringing it even with its five years on Showtime. Atlantis will enter its third year.

The network has ordered 20 episodes of each series, in keeping with the current and previous seasons.

Season Ten will make Stargate SG-1 the longest-running science fiction series in U.S. television history, surpassing the nine years and 202 episodes of The X-Files. The series will air its remarkable 200th episode early in Season Ten.

Brad Wright and Robert C. Cooper will return as executive producers on both series. Wright co-created SG-1 with Jonathan Glassner in 1997. Wright and Cooper then created the spin-off series in 2004, with Wright becoming Atlantis's day-to-day showrunner while Cooper stepped into that duty for SG-1.

The network has not yet confirmed which regular cast members from the show will return next season, as contract negotiations are likely still pending. No changes in the regular casts are currently anticipated.

The first half of SG-1's ninth season has averaged 2.4 million viewers per week, according to SCI FI. The second half of Season Nine and Season Two will kick off in January on SCI FI.

The network is also expected to renew Friday night companion series Battlestar Galactica for a third season, but has not made that official announcement yet. The series is currently SCI FI's highest-rated, and is critically acclaimed.
Original Article



Duel of the Nerds
Submitted Friday, October 21, 2005 - 12:26:21 PM by Klaitu

Two fanfilms.

Yes, that's right, I said it.. fanfilms. I usually detest anything with the term "fan" preceeding it, but I decided to check two fanfilms out, just for giggles.

Return

This is a World of Warcraft fanfilm, set in terms of a short story. It's well written, the voice acting is.. not distracting, and the musical choices are spot on. The only detractor here is that it has to use the WoW graphics engine. Still, this is about as good as it gets for people with oven-mitt hands and cartoon horses. Bonus props to the creators of the film for overcoming these problems.

The basic premise is that a grizzled warrior returns to his home to find it decimated.

It's so good, it even won some kinda fancy-schmancy award. I highly recommend it, even if you don't like WoW.

The movie is in Windows Media Format. 40 megs.

http://www.warcraftmovies.com/movieview.php?id=7459

Fallen

This one is a Star Wars Galaxies film made by Pani Lightstrider, a well-reknowned Image Designer. To draw a parallel, Pani is like the Kazola of Star Wars Galaxies. This one is completely without voice acting, the story is expressed through music and emotes.. which sounds like it wouldn't work, but it does. A lot of talent went into this one.

This is your basic Romeo and Juliet with Star Wars undertones.

This one is especially well put together. The editor did an excellent job!

http://www.lucasfiles.com/index.php?s=e49522e4f970e5d921f8f65b0f763b91&actio



More Jack
Submitted Thursday, October 20, 2005 - 10:43:32 PM by Klaitu

Jack Thompson has now entered into the realm of the Turkmenbashi and the Japanese for insanity.

As you might recall, when we last left this story, Jack Thompson had tried to get the Penny Arcade guys arrested by faxing a letter to the Seattle PD.

Well, turns out that Jack didn't actually fax it to the PD, he faxed it to just about everyone BUT the PD.

Anyways, those Penny Arcade readers, activists that they are, filed a complaint with the Florida Bar Association over Jack Thompson's wacky antics. How did Jack Thompson take it?

He began proceedings to sue the Florida Bar Association.

Of course, this could be another one of those "Whoops, I forgot to fax it to the bar association" situations, but you got to admit.. the man is looney.



Well, I'm ready for Halloween!
Submitted Thursday, October 20, 2005 - 4:45:07 PM by Klaitu

Found the perfect costume and everything..





http://www.somethingawful.com/articles.php?a=3294&p=1



Love that Warcraft
Submitted Wednesday, October 19, 2005 - 7:05:31 PM by Klaitu

This one goes out to all my World of Warcraft homies, via Goldberry!

http://media.putfile.com/PurePwnage-WoWisafeeling



Episode 3 DVD
Submitted Wednesday, October 19, 2005 - 11:11:06 AM by Klaitu

I've obtained a pre-release copy of the Episode 3 DVD thanks to Carson, and I have to say.. I'm disappointed.

The movie itself is mastered well, Looks and sounds just like the original.

JUST like the original. No added scenes, no nothing. I was hoping to see Qui-Gon talking to Yoda, but nooooo, can't have that.

But It's not the movie that is the disappointing part. The documentaries are really not too interesting. There are three documentaries that cover the Obi-Wan/Anakin duel only. They don't cover the rest of the movie. There are no interviews with the actors.

The commentary also sucks. There are 5 or 6 people on the commentary, all of whom commentated at different times and were spliced together. George Lucas is usually informative about his films in a commentary.. in this one, he barely speaks, and when he does he says obvious things like "This is Anakin showing just a little of the Dark Side".

All I can say is that this had better be a ploy for the boxed set of all 6 movies together in the re-re-re-re-re-re-re-re-mastered edition.

I recommend that you rent it, but do not buy it. Episode 1 and 2 have far superior DVD content.



The Ballad of Jack Thompson
Submitted Tuesday, October 18, 2005 - 2:43:39 PM by Klaitu

John B Thompson is what I like to call "a loser". I don't want to start out negatively here, just being honest.

Now, you're asking yourself "Who the heck is Jack Thompson?" Well, you know of him, but you probably don't know specifically.

You remember the guy that shut down Howard Stern after the Janet Jackson Incident? That was him..

While I don't mind Thompson shuttling down an equal-moron like Stern, He's been on an anti-video game rampage as of late. He leads the charge for the "Video Games made me do it" crowd.

It's no suprise, then, that Thompson has bombarded Rockstar Games (the creators of Grand Theft Auto) with numerous legal whatnots for.. well.. just about every game Rockstar makes (Do they make anything that isn't rated M? Let me know!) Suprisingly, he also went against EA for The Sims 2 which he deemed "worse than Grand Theft Auto". I hardly see any correlation.

The guy is so loathed that he has his own wikipedia entry:

John Bruce "Jack" Thompson is an attorney often cited in the media for his views on the effects of obscenity and violence in popular media. A native of Ohio, he is a 1976 JD graduate of Vanderbilt University School of Law and has been practicing as a medical malpractice attorney in Florida since 1977. More recently, his efforts to regulate the game industry have earned him notoriety. His loudmouth antics, flippant legal threats, and generally childish email exchanges with members of the PC Gaming community have become trademarks of his legal "style", if you want to call it that. Most recently, he has offered a $10,000 donation to charity as a reward for game designers creating a game involving the murder of members of the ESRB and the gaming industry. A group of Grand Theft Auto modders created such a game after which, Thompson promptly removed his offer.
Now, I've heard of Jack.. I'd seen him around now and again on the news blaming Grand Theft Auto for the Columbine stuff and that kind of business.. but it wasn't until Jack Thompson went after Penny Arcade that I took real notice of him.

Mike Krahulik, also known as "Gabe" decided to taunt Jack Thompson about his whole "$10,000 reward" comment by donating $10,000 to a charity. Jack Thompson responded by trying to get the Penny Arcade guys arrested.. (no joke!)

I'm teetering on my seat.. what will happen next?

You can read the wikipedia entry for Thompson here:
http://en.wikipedia.org/wiki/Jack_Thompson_(attorney)

You can read the Penny Arcade side of the story here:
http://www.penny-arcade.com/news.php?date=2005-10-18

Oh, and even MORE Jack Thompson nonsense over a AIM Buddy Icon:
http://gr.bolt.com/articles/jack/jack.htm



Still the Man now, Dawgs..
Submitted Tuesday, October 18, 2005 - 12:51:07 PM by Klaitu

I haven't looked through YTMND.com for awhile now, so I took a gander.. here are some good ones to pass your time!

http://fellowcraft.ytmnd.com/
http://elainedance.ytmnd.com/
http://whatistiger.ytmnd.com/
http://stunnerfails.ytmnd.com/
http://nedry.ytmnd.com/
http://antigrav.ytmnd.com/
http://peeweespinnaz.ytmnd.com/
http://teefless.ytmnd.com/
http://robocoppin.ytmnd.com/
http://whatisgoth.ytmnd.com/
http://wackywavinginflatablearmflailingtubeman.ytmnd.com/
http://am.ytmnd.com/
http://abcytmnd.ytmnd.com/



Klaitu 1, Hackers 0
Submitted Saturday, October 15, 2005 - 11:52:58 PM by Klaitu

All 2 of you who use the Special K forums may have noticed that it was down for about a day and a half. Why? because some kid out there on the internet decided it would be funny to hack my site.

Well, not actually hack, per se, hacking is essentially guessing passwords. This person used some kind of sig exploit to swap the default style (that's the look of the forums) to something that didn't exist.

I don't really know why they did this, it took me about 10 minutes to fix it. I mean, when you use the string "nigga" as the replacement style, it's REALLY easy to find in the database.

So anyway, all's well that ends well. phpBB got off their butts and published a new version of the board that is not susceptable to the exploit anymore.

All's well that ends well.



Instant Message
Submitted Saturday, October 15, 2005 - 10:13:18 PM by Klaitu

Sometimes, you get the strangest things through IM clients.

Branwen BKP: ewww, kitty making bad poop, vacating premises
Thanks for sharing. I really enjoyed it!



Theory of Fun
Submitted Saturday, October 15, 2005 - 6:19:41 PM by Klaitu

My first book review! Yay!

I'm not a big fan of reading books. It's not that I don't like to read.. I read every day, I just don't like reading books. I don't like the time investment required, I don't like having to leave off and pick up and leave off and pick up a story. I don't like having to find the perfect lighting in order to read the tiny print in most books. Well, I have astigmatism.. it's a condition that makes sharp lines blurry, so small writing is not so good for me.

At any rate, I DID read a book, Raph Koster's Theory of Fun in Video Game Design. It's not a fiction book, and not a text book. The book is very aptly titled, it's a treatise, or formally printed theory.. of fun. The book questions and examines what humans find fun, and why they think so. I have to say, it has some interesting points.

Raph Koster posits that the human brain is essentially a giant pattern matching machine. This is essentially it's underlying primary function, and the brain enjoys finding patterns.

He uses the example of Tic-Tac-Toe, which is a simple game played by children. Once someone identifies the pattern, every game turns into a draw, and the game ceases to be fun because the players brain is no longer challenged because it has mastered the pattern.

That's just one aspect of the Theory of Fun. He also postulates that a lot of today's games are less fun because they are rehashes of games we have played before. We've already mastered the pattern, and therefore derive less fun from a game. This is perhaps why Tomb Raider 1 was groundbreaking, and Tomb Raider: Angel of Darkness sucked eggs. They are essentially the same game.

Anyways, if you're interested, you should check it out. If you're lucky, your library will have it. If you're not lucky, you can buy it from Amazon.

Oh, and he's not "Ralph" Koster. He's Raph Koster.. Why? Because his legal name is Raphael. How's that for debutante?



EB is no more
Submitted Tuesday, October 11, 2005 - 10:59:45 PM by Klaitu

It's a sad day. Gamestop has taken over EB, and EB will soon be no more.

I don't know what it's like where you out there in readerland live, but the people our EB's here are vastly superior in their knowledge of games than the people of Gamestop. Plus, I totally know my EB guys!

Bah!

You can read the nitty-gritty over on The Devil



The War on EA Terror
Submitted Tuesday, October 11, 2005 - 9:52:57 PM by Klaitu

You long time readers know that I'm not a big Electronic Arts fan. In fact, I can't think of the last EA game that was any good.. at all. Oh wait, YES I CAN, it was called Ultima 9, and it was the last game that Richard Garriott was able to eek out of his company, Origin Systems before EA strangled it to death.

Well, because we should never forget those important moments in video game history, I bring you a well-written (and amazingly well web-designed) article regarding the phenomenon.

Ultima designer and Origin co-founder Richard "Lord British" Garriott even worked an EA reference into Ultima VII (1992). Two high-profile nonplayer characters, Elizabeth and Abraham, perform seemingly helpful tasks for the player - but E. and A. turn out to be murderers in league with the player's nemesis, the Guardian. The three items that power the Guardian's evil generators are a cube, a sphere and a tetrahedron - the former EA logo.
Check out the original article, it's really good!

http://www.escapistmagazine.com/issue/14/4

Thanks to Ferric for pointing this one out. Good eye on that one!



Beneath the Surface, Lies the Future
Submitted Tuesday, October 11, 2005 - 9:41:36 PM by Klaitu

It might as well be the "Where no man has gone before" of a most excellent TV show: seaQuest DSV!

Alright, alright, so Season 2 of seaQuest sucked butt, and season 3 wasn't particularly good, but Season 1.. that baby was produced by the team that later would go on to make Farscape.. and lemme tell you, it shows.

Not only does seaQuest season one guest star William Shatner, but also Charlton Heston! I mean, how can you go wrong with this?

Oh.. er.. right.. why I'm talking about a 10 year old TV show. Well, according to Carson this baby is coming out on DVD on December 26 of this year! I don't know what kind of crazy marketing puts a DVD out on the day after Christmas, but I also don't care. seaQuest DSV season 1, you will be mine!

Once upon a time, I was a pretty wicked seaQuest fan. In fact, the vestiges of my seaQuest nerdosity persist to this day. My ICQ? Lucas Wolenczak. Oh, and if you were to look up the owner of this very website? Lucas Wolenczak! Wolenczak all over the place.. why?

Because he's the cool Wesley Crusher. Now, I'm not talking actors here.. one actor went extreme liberal freakbot, and the other one OD'd on drugs.. they're both losers.. but characters: Lucas wins.

Pretty much.



http://www.tvshowsondvd.com/newsitem.cfm?NewsID=4282



Second Life, First Impressions
Submitted Monday, October 10, 2005 - 1:53:56 PM by Klaitu

For those of you who don't know, there's an MMO out there called Second Life. It's advertisement proclaims that you can go anywhere, do anything, build anything you want. I know some folks that went over to try it out, and seeing as how it was free, I figured I'd try it out, too.

Amazingly, the client was 16 megs. That's a pretty small download. The reason for the small size is that EVERYTHING in Second Life is streamed to you. The result is that the game is really, really, really, really, really slow to load.

So anyway, I downloaded the client and get everything set up and logged in. First impression: Bad graphics. VERY bad graphics. World of Warcraft has better graphics, and it's not known for looking great.

The tutorial is simple enough, but Second Life forces you to use the "new age" controls of the First Person Shooter to get around. During the first part of the tutorial is a great example of Second Life's main problem: Load times.

The tutorial asks you to click on the picture of the clothes you'd like. You look at the picture, and it's blurry. So blurry you can't even tell what it's a picture OF, let alone wether or not you'd like the clothes. After 30 or 40 seconds, the picture resolves into something you can see.

Of course, the game gives priority to things you hover your mouse over.. problem is that your character is in no way controlled with the mouse. you have to go from keyboard to mouse and back go keyboard and back to mouse all the time.

The graphics.. not so great. In fact, far from great. The graphics are somewhere between that of Anarchy Online and World of Warcraft (closer to anarchy). Lots of squares and blocky people running around.

Second Life does have some unique features, though. Foremost that people can upload their own textures and models and such for others to use online. The Second Life world is completely player created, an impressive feat.

Unfortunately, most players have no taste, and so most buildings are missing walls, roofs, or are made entirely out of silly substances like ice or lava.. Ice or Lava that is blurry for 3 or 4 minutes while you download the texture.

Another odd feature is the ability to create clothes and alter your body at a whim. You can switch from Japanese School Girl to Mr. Incredible with a macro. This sort of thing makes the game seem more frivolous than anything else.

I'll give Second life points for aiming high. Adaptable worlds, complete customization.. those things are good. Problem is, if you don't want to build things, there's nothing to do.

The whole thing is a 3D version of an AOL chatroom.. complete with rampant porn! (custom textures = custom naked bodies) In summary: It's a very customizable, slow loading, bad graphics version of The Sims Online.

Oh well, you get what you pay for.. for free, go ahead and try it out and make your own decision. You can't go wrong with free.. well, unless you started paying for Second Life. (Which you can.. you know.. if you don't have anything better to spend it on)

Overall Score: 2 of 10



The Best Teen Girl Squad Ever Made
Submitted Monday, October 10, 2005 - 11:27:31 AM by Klaitu

It's undeniable.

http://www.homestarrunner.com/tgs10.html



X-Men Legends 2: Rise of Apocalypse
Submitted Monday, October 10, 2005 - 11:21:22 AM by Klaitu

I was a pretty big fan of X-men Legends, so when X-Men legends 2 came out, well, it was a no brainer that I'd check it out.

This game pretty much plays identically to X-men Legends 1. The developers attempted to improve the game in some ways, but the real problems from the first game rear their head in the second game as well.

The story reads like it's right out of a comic book. Apocalypse is at it again, so the Magneto and Xavier have teamed up to stop him. This is an excuse for 4 levels of beatemup action and the occasional easy to solve puzzle.

Here's where it all goes horribly wrong. You'll find X-men Legends 2 in the "RPG" section of your local EBgames. Problem is, It's a very lame RPG. It has no RPG elements at all, except you level up your guys, and the damage is calculated based on formulae instead of just meting out some damage.

So, while it is described as an RPG, Legends 2 is actually a beatemup party game. You can play it alone, but it's boring. You can play it with 3 other people, and it's super fun. Getting 4 people together to play together is not an easy task, and what is it that we don't want to do when 3 people are waiting on us? We don't want to be managing inventory and delegating skill points.

Furthermore, the distribution of skill points is irrelevant to the game. You could delegate NO skill points and still easily beat the game. While it's nice to have cyclops blast a bad guy, he can punch them into submission as well. In some cases (as with Rogue and Wolverine) it is better to spend only one skill point on their special move. That way you can do it about a zillion times repeatedly.

On top of that, X-men Legends 2 is severely flawed as an RPG. The max level you can achieve is level 99, but there are only enough enemies in the game to get you to about 67. I know. I went through every single level and killed every single bad guy.. and then I went through all the danger room missions and completed those, too.

Another distracting thing are the video cutscenes. Like Legends 1, they are compressed beyond belief and have compression artifacts all over them. Maybe because they decided to use Sofdec (which was good back in the days of the Sega Saturn, but sucks now).

There are, however, improvements over the original game. For a start, all the audio is compressed at the same quality, and is sharp and clear. Additionally, Patrick Stewart actually reads all his lines, and is not intercut randomly with some other guy that sounds nothing like Patrick Stewart. Some X-abilities are better, such as Gambits card throwing, and each character has more and different abilities than they had in the first game.

Because Legends 2 was patterned from Legends 1, it has some design flaws, the foremost of which is that replaying the game is infinitely boring once you've been through it already. Why did you level all those characters up? You can't carry them into a new game, and the old game is entirely too short.

Also, what happened to all the X-men in Legends 1 that you can't play in Legends 2? People like Magma, Jubilee, and Psylocke? There's not a disadvantage to having more playable characters, especially when those characters are already programmed and already have voice assets.

Overall Score: 7 of 10

This will be my last 7 of 10. If major improvements are not made by the time of Legends 3, the score is going to start to drop. You can't make the same game over and over anymore.



News Nibbles
Submitted Monday, October 10, 2005 - 10:53:47 AM by Klaitu

I got tired of calling it News Nuggets, but anyways. Let's start with a light helping of wacky news, shall we?

A British woman survived after being hit by a bullet, as it bounced off her bra.

Accountant Helen Kelly was caught in the crossfire of a gang war last year outside the Urban Music Awards venue in central London, and was hit as she ran for safety along with a friend. However, her life got saved as the bullet hit the underwire of her bra, snapping it, and deflecting away from her chest and through her right breast.
I KNEW there was some reason women wear those things! How could I have been so dumb.. bullet deflection It's so obvious!

http://www.hindustantimes.com/news/7242_1513394,00180021.htm

Here is a quick and easy-to-navigate list of all the trailers release for The Lion, the Witch, and the Wardrobe.
Here's an article that is also of interest to those who wear bras. All the Narnia trailers put together on one page.

http://www.narniaweb.com/trailers.asp

The Atascadero church is participating in the first National PornSunday, a day when about 75 churches across the nation will discuss pornography in hopes of helping parishioners who struggle with it.
Apparently last Sunday was PornSunday. Why doesn't anyone tell me these things?!?! I included this article because it's rare to see churches that will tackle issues like porn in this way.

http://www.sanluisobispo.com/mld/sanluisobispo/12851515.htm



Lack of Updates
Submitted Monday, October 10, 2005 - 10:38:35 AM by Klaitu

Sorry about the lack of updates as of late, folks, I've been doing battle with my archnemesis.. "Real Life". All sorts of stuff going on around here, and I'd tell you about it, except then Special K would sound like an actual blog, and not like metanews and editorials. Besides, you all don't really care about my 4 hour trip to Wal-Mart anyways.

Anyways, today I'll have some updates for you.. really good ones, I'm sure.. so just hang on.



Important Slimline PS2 news
Submitted Thursday, October 6, 2005 - 1:00:20 PM by Klaitu

Your AC adaptor could possibly melt!

Sony has issued a recall of the AC adaptors shipped with consoles version 70001, 70011, and 70012.

The recall involves AC adaptors with the following date codes: 2004.08, 2004.09, 2004.10, 2004.11 and 2004.12 and serial numbers beginning with “F3”. The date code is located in a white box on the lower right hand portion of the adaptor’s label. Just below the date code box is a serial number beginning with “F3“ followed by a series of digits. Adaptors with other date codes and without the “F3” serial numbers are not included in this recall.
You folks out there with the slimline (like me) better get your AC unit checked out. It's easy to check!

Flip your AC Unit over (that's the block on your power cord) and look at the serial number at the bottom of the panel. To the left of the serial number is another box with a letter printed in it. If that letter is not F3, you're safe.

If your letter IS F3, go look at the date code (it's to the upper right of the serial number) If it's 2004.08, 2004.09, 2004.10, 2004.11, or 2004.12 go to the Playstation website and hook yourself up with a free replacement.

The government's file website on the problem is here:
http://www.cpsc.gov/cpscpub/prerel/prhtml05/05267.html

Sony's automated "order replacement AC adaptor" site is here:
https://secureus.playstation.com/Adaptor/Verify.aspx

Because, you really don't want the thing melting on you, it could cut into your gaming time!



Tiger Woods is going to Take you DOWN!
Submitted Thursday, October 6, 2005 - 11:50:59 AM by Klaitu

You can't compete with Tiger Woods, he's a genetically engineered golfing machine.







HALO MOVIE UPDATE
Submitted Wednesday, October 5, 2005 - 2:26:41 PM by Carson

He's some groovy info I stumbled upon. I knew that a Halo movie was in the process. I mean, hell, everybody knew there would be a Halo movie sooner or later. Now what I didn't know was who would be involved in making the film. It seems that the gods have smiled upon the fanboys and gamers alike on this one. Behold. This is from the Bungie website itself. "A few weeks ago we were lucky enough to partner with two tremendous Producers from Universal, Mary Parent and Scott Stuber. In the short time they’ve been on board, Mary and Scott have joined with Peter Schlessel to accomplish unimaginably wonderful things. Example? They’ve secured an Executive Producer to help guarantee the creative integrity and technical excellence of the Halo film.

And that Executive Producer’s name is Peter Jackson."

Take a breath. Ok? Better now? There's more. This is a quote from Mary Parent."First, let me just say how honored and excited Scott and I are to be involved in this project. As huge fans of the game ourselves we know how high the bar is. We've made it our mission to try and involve the absolute very best people one can imagine in every capacity. Having developed a great relationship with Peter and Fran through the extraordinary Kong experience, and seeing first hand just how unique a filmmaking environment they have crafted, we approached them about the possibility of coming aboard to Exec Produce. Not surprisingly, they were already avid fans of the game, and given our existing shorthand, they said yes! To be able to continue our relationship with them – on HALO of all projects – is really a dream come true for us in the biggest possible way!"
Ok we know it's gonna be years before this baby hits the screen, but boy who'd a thought right? I'm hearing 'blockbuster' whistling in the wind. I mean this all could've gone the way of Resident Evil or the new Doom movie. Which, don't get me wrong, looks...okay. (only cause it's got the freggin ROCK in it) Video game movies just haven't had a really good track record in the past.

So I'm pretty hyped up on this one. I mean Peter Jackson as a producer, WETA doing the effects, and I'm sure a decent director and you've got one hell of a movie. There's even the rumor that Jackson might even take the directors chair.

I say here's a toast to the Master Cheif getting his chance on the red carpet now.

You can check out the entire article at http://www.bungie.net/News/TopStory.aspx?story=biggorilla&p=4955829



Stewie: The Untold Story
Submitted Wednesday, October 5, 2005 - 10:40:42 AM by Klaitu

From watching this movie, I'd have to say it was made in that time when Family Guy was cancelled. The movie plays out like 3 or 4 continuous episodes of the series. Some scenes are rather disjointed and are apparently little bits of Family Guy episodes that were left over that they threw into the movie. More recently, I've been seeing commercials for upcoming Family Guy episodes that include footage from the movie.

The plot? Is that really important with Family Guy? Stewie discovers his future self that has gone back in time for a vacation and travels back to the future in an attempt to improve his future life.

Is it funny? I've seen Family Guy episodes that were funnier than the movie, but it's not disappointing. It's not a movie that you would watch over and over and over again. Definately a renter.

So here's the bottom line: Do you like Family Guy? You'll like the movie. If you don't like Family Guy, this won't change your mind.

Overall Score: 7 of 10



News Nuggets
Submitted Tuesday, October 4, 2005 - 9:53:47 AM by Klaitu

Alright, so much to catch up on, I'm just gonna throw this stuff out there:

- Episode 3 Deleted Scenes screenshots can be found at AICN. As you well know, AICN is full of crap about 70% of the time, but these screenshots look reasonable, and they're fun to look at. Episode 3 comes out on DVD on November 1.

- Joss Whedon was on the Chase Masterson show about a week back. You can score that interview over on thefandom.com (in the archives).

- Final Fantasy VII has climbed its way back to the number 4 top played game this week. Yes, THAT Final Fantasy 7.. the one released in 1997. It's been on the top 100 chart for 2561 days. The recent resurgance is probably due to Final Fantasy 7 Advent Children.

- The Stargate Atlantis Season 1 soundtrack goes on sale November 15.

- Sci-Fi's ratings are at present pretty strong for a cable network.
Firefly collected a 1.3 rating.
SG-1 ended up with a 1.8
Atlantis got a 2.0
Battlestar Galactica came off with a 2.1
The ratings help to insure more seasons for the collective series (except Firefly.. ouch)

- Hamilton Camp recently died. Who's Hamilton Camp? He's the voice of Gizmoduck. What? You didn't know that?

- I've got a backlog of upcoming articles, including reviews of X-men Legends 2, Family Guy's Stewie: the Untold Story, and Kuffs! So, Stay tuned!



Serenity
Submitted Sunday, October 2, 2005 - 8:33:53 AM by Klaitu

What's the world coming to? First Tim Burton makes a good movie, and now Joss Whedon makes one too? Are pigs flying? Has Hell frozen over? Is the sky falling?

Well, whatever the case, Serenity is an amazing movie! In many ways, It's a lot like Farscape: The Peacekeeper Wars. The series got cancelled, and so to tell the end of the story, the team behind the TV show made a movie.

Serenity completes a lot of the plotlines established by the show. What's the deal with Earth? Why is River Psycho? What exactly are the reavers? Will Inara ana Mal ever hook up? Will Kaylie and the Doctor ever get it on?

Well, go watch the movie and find out the answers to the questions!

I'm not going to spoil any part of the plot, but I do have to give special mention to the villian in this film. He manages to be a really good antagonist, one that we haven't seen before. His character is one of the many highlights of the film.

Also, special props to David Krumholz, who you might remember as the math guy from Numb3rs (or perhaps as the head elf in Tim Allen's Santa Clause 2). Krumholz plays the part of Mr. Universe. That's all I'm going to say about that.

I was a big fan of the TV show, and I loved the movie. Again, like Farscape, the movie resolves nearly everything satisfactorily, while it doesn't preclude a future Firefly/Serenity franchise, you can tell that it's probably not going to happen anytime soon.. and that's okay, because where Firefly sits right now is excellent. I want to see more Firefly, but I'm not going to be wondering "what happened then?"

Overall Rating: 9 of 10

P.S. I still reserve the right to hate Joss Whedon. Alien 4 man. Alien 4.



I Have Returned!
Submitted Sunday, October 2, 2005 - 8:21:25 AM by Klaitu

8 days and 1600 miles later, I'm back! Hooray! I've got some neato pictures from my trip, and some video to share.. but I'll get to that later.