Begrüßungen!
Time for another Thursday Development Update! WHOOHOO! Yes, I know its Friday, but better late than never, yes? the reason for the delay is that it seems someone up and stole half the internet. Some sites I can visit, and some I cant.. I don't know what happened, but I am pretty sure that Carmen Sandiego has something to do with it. So, We'll just have to do it the old fashioned way, gumshoes!
First up, the Ultima Online Newsletter needs a new name, you can vote for it on the UO.com site, "Voice of Britannia" has a decidedly commanding lead, though.
OSI is hiring again, why you could be the next Runsabre! or the next Tyrant! Well, you probably wont because theyre only hiring for Server Programmers and Temporary QA testers, but heck, you might be able to see where they filmed Wing Commander.
This week we have a special feature on TDU, I like to call it "who pisses us off the most?" but Cynthe calls it "Who is everyone on the UO team?" I'll let you make the call:Meet the UO Team, in 100 Words or Less
Adrick An active player of Ultima Online since August of 1997, Adrick’s focus as a designer in Ultima Online revolves around combat systems (PvP and PvM), guilds, factions, reputation, and player interactions and reputation (non-consensual PVP).
Alai Alai has worked on all aspects of MMORPGs at some point or another, including (but not limited to) map building, customer support, art, sound, animation, writing, design, and programming. Over the years, he has managed to claw his way up the management ladder to Lead Client Programmer for Ultima Online where he’s coordinating efforts to improve the quality of the client in all ways possible. He prefers the green M&Ms.
Augur Augur is a designer on the Ongoing Content team, responsible for creating everything from new monster and item additions, to devious puzzles and expansions to the Britannian geography. When not delving into the codebase of Ultima Online, he enjoys daydreaming about delving into the codebase of Ultima Online. You may have also seen him in such roles as "Dirty Hippy #2" in Stop, or My Mom Will Shoot! and "Topo, the Monkey Boy", in Circus Maniacs 2.
BIGtiny Being the manager of the UO bug exterminators, BIGtiny's job is to make sure that bugs are quickly removed from UO society. Usually under the cover of darkness and with as few witnesses as possible. BIGtiny could not be reached for comment, but a spokesman said, "We have nothing against bugs; in fact, I have an ant farm at home. But when bugs enter the world of Britannia, they cross the line and must be dealt with... severely."
BulldoZ After bodly catapulting the old UO pixels into the third dimension and working tirelessly to help track down the cause of crashes in Third Dawn, BulldoZ finally achieved the ultimate dream of all programmers and now spends his days on an obscure research project where he has nothing to do but think, eat and drink. In his spare time, he dreams of digital organic lifeforms.
Calandryll Calandryll, a designer at Origin Systems, holds the esteemed title of the OSI employee most often blown up, killed or otherwise maimed in fan-produced flash movies. Calandryll got his start at OSI in the Community Relations department and later moved over to development on the UO Live Team. Currently he spends his time in a dark, locked, secret room working in shrouded mystery.
Cynthe Since 1998, Cynthe has held six different positions at OSI, including Game Designer, Community Coordinator, and Web Content Supervisor. She is now Ultima Online’s Manager of Community Services, but leaves much of the delicate community work to her fantastically capable OCR team: Kerowyn, Greywolfe and Sannio. Her greatest joys include showing off pictures of her son, and busily writing “State of the Boards” addresses that are too long for anyone to actually read.
Evocare A long-time Ultima Online player and virtual world enthusiast, Evocare is Lead Designer for Ultima Online. His responsibilities include managing a design team in such a way that the designers retain their sanity, determining which game features the design team works on, and giving the final "yay" or "nay" to said designs. In theory, this is all done to develop the most fun path to the cheese. Over time, he has developed his skill in claiming all credit for success while passing all responsibility for failure on to the Producer (much to Tajima's surprise).
FierY iCe FierY iCe is a Programmer on Ultima Online, and works on all kinds of systems from server maintenance to monster tweaks to combat fixes, and anything that needs to be done. Previously working as a Designer, he still tries to help them out whenever they have Programming needs. His favorite things to work on are monsters and loot. He also gets a kick out of logging cheaters.
Greyburn When asked about the myriad of intricate and sophisticated tasks on the plate of a UO client programmer, Greyburn describes his duties and himself eloquently as, “Client. Code. Bug squishin’, party improvin’, little talkin’ mofo’ with a lead foot and a cheap rental. Er, bugs an’ clients an’ stuff. And code. It’s all about the code. Yup.”
Greywolfe Greywolfe, UO’s Online Community Coordinator, spends a great deal of time on the MyUO Message Boards. After a busy day reading and responding to hundreds of posts and emails and attending various meetings, the ‘wolfe likes to play UO while enjoying a strong cup of Sumatra coffee, write a little horror fiction, or attend various dog-type functions with the infamous Toy Fox Terrier “Kajun-Fox Beausoleil.” Greywolfe has been known to comment that if only coffee and Beau were in the game, all would truly be well with the world.
Gromm Gromm is a member of the Ongoing Content team and has adopted the duty of Fiction Poobah. When not trying to think of new and interesting ways of spreading waves of mass destruction across the world of Britannia that leave nothing but blood, ash and suffering in their trail, Gromm enjoys spending time with his kitten. Although he enjoys working on UO tremendously, the position is only temporary until he returns to his homeworld of Gritt'hhhya''sfvvv'''eee to continue genetically installing thumbs on other races in the galaxy.
Hanse Hanse is a UO designer and bug fixer extraordinaire. When he’s not eradicating bugs with a vengeance, he’s busily creating new content for systems such as creature spawn locations/amounts, bulk order deeds, magic spells, map changes, decorator tools, monster enhancements, and many others. Hanse likes to stare at orange juice containers because they say 'concentrate'.
Helios Currently, UO Designer Helios is deftly working on the New Player Experience / New Player Retention initiatives and design-side localization stuffs. Of course, he also works to keep his sanity while sharing an office with Hanse, Vex and Adrick every day, which is a job all on its own. :-)
Ignatz Ignatz started life wandering in search of truth and love... or failing that, a job in the video game industry. One fateful day in 1997 while walking in downtown Austin, Ignatz noticed a scrap of paper stuck to one of his boots. Ripping the newsprint from his shoe, he noticed a classified ad soliciting applicants for a testing position on Ultimate Onlink... or something. Intrigued, Ignatz applied. Now, after almost five years of working on just about every facet of UO, Ignatz is a UO Live Designer and has recently landed yet another position on the Ongoing Content team.
Jalek When not bringing in donuts for the entire team, Jalek spends his time sitting in the dark void he calls his office, shunning the sunlight and hissing at passers-by while working on mysterious and complex background programming tasks.
Kerowyn Kerowyn is the Online Content Editor and current reigning “Miss Tackiest Office Color 2002”. When not stalking her co-workers for their Team Comments, she spends her time communicating with the fansites, arranging chats and interviews, posting web updates, and completing various other miscellaneous writing/editing tasks.
Krum After leading the programming effort behind Lord Blackthorn’s Revenge, Krum volunteered to take a break from actual game development and courageously took on the arduous task of developing an automated testing environment for our quality assurance staff, which will provide the team the ability to release a higher quality product in less time.
MrTact MrTact is the newest server programmer for UO, having recently moved over from QA Engineering. He is notorious for fearlessly asking EA executives pointed questions during company-wide meetings, yet still somehow retaining his job.
Oaks As a designer for Ultima Online, Oaks works on a variety of systems ranging from world-building to spell effects, and has recently tackled things like improving the new player experience and leveling the playing field in regards to the taming profession. He is easily identifiable by his vampire-like skin and brightly-colored Hawaiian shirts; testament to his long hours of game playing and programming. His online alias, Oaks, originates from a favorite pen-and-paper RPG character best known for his non sequitur dialog and insatiable battle hunger.
Prophet When not camouflaged as a Canadian hockey fan at the Olympics, Prophet handles the responsibilities of Lead Programmer for Ultima Online. When asked to describe a typical day at work, Prophet replied succinctly, "I do stuff. You know, press keys, bitch a lot, and deny everyone’s new feature requests. It's in my job description." His l33t programming skills can be summarized by the following anecdote heard from his peers while watching him crash a test center while trying to fix it: "If that's him trying to fix something, god help us if he actually tries to break something."
Sannio Sannio is Ultima Online’s “Online Content Coordinator,” which is simply a more professional way of saying he’s the company’s official “Town Cryer.” As the main researcher for the OCR department, it’s his job to sort through all the myriad bits of paperwork, e-mails, scraps of notes, and back-alley conversations that relate to UO, and somehow present it to the players in such a way that the company doesn’t realize valuable gaming information is being given away for free.
Stellerex Previously a Senior Producer for Ultima Online Live and MVP of the year for 2000 at OSI, Stellerex now works behind the scenes, ensuring a bigger and better future for UO. He is an avid player of almost every type of game, and a chess fanatic.
Stormwind Stormwind is the Director of Technology for UO. When he's not evaluating libraries and technologies for use in UO products, he's forcing the programmers to follow coding standards and write technical design documentation. Stormwind has been around since before the public beta of UO, forcing letters and numbers to line up and stand at attention on the screen to make the servers work better. He also serves as a backup programmer as needed.
Tajima Tajima is the Senior Producer for Ultima Online's "Live" Team. He oversees the efforts of the programmers, artists, and designers while coordinating with the Customer Service, Game Masters, Operations, Engineering, and Marketing teams. In his spare time, he enjoys playing Tech Support rep on the Discussion boards.
Usul Being one of UO’s Lead bug exterminators, Usul’s job is to make sure our QA group is using the latest and deadliest insecticides. Many of these insecticides are potentially harmful to the environment, and sometimes downright illegal; so his duties also include keeping the EPA and left wing environmental groups off our backs. Hey, you may not like carcinogenic chemicals in your food, but at least your dinner plate won’t be garnished with a cockroach.
Vex Vex, a designer on UO Live, started programming 8-bit home computers at age 11, and later built a map editor for Ultima IV on his Atari 800XL using a BASIC compiler. In school and for a while afterwards, he played bass (the guitar, not the fish) in an alternative rock band before eventually moving into database and Web development. Vex started playing UO with the release of T2A, and began working for Origin shortly after the release of Renaissance. In addition to systems design, he also programs, fixes bugs, and does world building and testing.
WindRider WindRider is the senior artist on the Team. WindRider is responsible for giving life to the art, the creatures, and buttons you click on. When WindRider is not pushing pixels around for new menu screens, he is teaching the creatures how to walk, run and eat in the creature aerobics class.
Coincedentally, because OSI is so logical, you can just stick @uo.com to the end of any of those names and E-mail the responsible person.
Next, an important FYI announcement!Please remember that exploiting bugs or using unapproved third party programs in Ultima Online can result in the permanent suspension of your Ultima Online account. A list of approved third party applications can be found here. Using any exploit or third party application not on this list is a violation of the Rules of Conduct.
We are committed to removing those players that choose to exploit Ultima Online, and will continue to work towards maintaining an enjoyable and level playing experience for all of our players.
Thats right boys and girls, Exploiting is still illegal! I know that you are as shocked as I am, but apparently there are people who need reminding.
Greywolfe made comments from the team this week, they contain nothing developmental, but if you want to take a look, see http://update.uo.com/comments.html
An update on our Monday Music quest to get all the info (TM) Sannio has now reiterated to me everything that I already know about the UO music. This is good, because the next thing he tells me should therefore be something that I do not know. Additionally, I have hired another reporter to handle Monday Music from now on, and hopefully you will meet them soon.
No discernable player response this week, hardly anything newsworthy happened. Funny how I can stretch it into like 10 paragraphs though, isnt it?
At any rate, I hope to have more for you next week, I've got to call up Lynn Thigpen and get the ACME detective agency on the case of the missing half internet. I think shes probably hiding it in Japan, nobody would notice an extra half internet in Japan!
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