December 2001

Factions... bleh!
Submitted Monday, December 31, 2001 - 9:46:09 AM by Noleeens

NoleeensHello all... First let me just say I am not the resident ranter around here :) I *am* new to the Herald team.. but I will mostly be covering game stuff. Have a story you want told? Email me! Noleeens@DS180.net ICQ me! Track me down in IRC! (#GLRPC on the stratics server) *looks innocent as she suggests* Use me at your will!

Anyway, last night I was hanging out with a friend ingame who happens to be a Shadowlord. We got to chatting and somehow *rolls eyes* came up with the idea that my mule should be in factions. Anyone that knows me, knows I, for the most part do *NOT* PvP. And while the idea of joining factions with a crafter had crossed my mind once before, another friend had said it wasn't really worth it. But it was late, and I said sure. So off to the Yew Crypts we went... and mere moments later I had joined the ranks of the Shadowlords and declared my merchant status. We then went to his place and got some silver. A few minutes of fumbling around trying to figure out how to make factions items and we were ready to start turning out factions clothing and armor and whatever else I could make to help out the cause.

Well... &%@^$^% {insert profanity} bleh! That just sums it all up right there. So the deal with factions items is this (in case I am not the only one that never took the time to think this whole thing out!):


"Faction items are “temporarily enchanted” for a period of 21 days (3 weeks) from the time they were crafted. During this three week period (real 3 weeks, not in-game time), the items will not be stealable and will remain with the player using these items upon death and resurrection. After 3 weeks, the enchantment effect wears off and the item will become a regular crafted item with no special faction properties."
They get faction colors and factions names too... but that's not really that important to a hardcore factioneer.

What's my point you ask? Silver... On our lovely shard the going rate for silver is something ungodly.. like 100 silver for 5000 gold. And I believe I am being generous with that figure. Now check out these factions prices:

Armor (metal types): 1,000 silver
Armor (leather types): 750 silver
Weapons (melee): 1,000 silver
Weapons (archery types): 1,000 silver
Clothes: 200 silver
Scrolls: 500 silver

Do the math with me real quick... 750 silver for leather armor... THAT'S PER PIECE! So... legs, tunic, gloves, sleeves, gorget + factions boots or sandals (200) that's 3,950 SILVER. Compare that to its price value in gold (close to, if not over 200K) and you see my point. You can buy a hell of a lot of sets of leather (hell for 200K you can by ALOT of high end magic leather) that will last you alot longer than the AR on one set of leather over a 21 day time frame. You also have to figure in that if you kill someone you get to loot them. So if they are wearing armor - You get it .. FREE!

Bottom line, no one wanted factions things made when they realized the cost. Very few could afford it. My mule went back to the stone last night and promptly resigned. For a week, she will reside at the Sandlewood, safe within its walls. On the off chance you have a very wealthy Shadowlord and want some things made, contact me. You've got a week.

Laterzzz
~~Noleeens


EdGuardos Ressurection
Submitted Monday, December 31, 2001 - 1:55:17 AM by Nick Seafort

Nick SeafortFrom evilice:

As he stood at the sacrificial altar atop the tower, evilice begun to wonder If EdGuardo could have been saved, even though it has been long passed sense he had been executed, he began to wonder if there could still be someway to bring him back into this world, He had been against everything the Empire stood and still to this day stands for, but maybe just maybe, if he were to find someway to bring EdGuardo back to this world, and show him the error of his ways, could the Empire possibly turn his allegiance away from those who he once stood by?

*Evilice kneels down head in hands on knees in front of the altar*

begans to mumble that their must be a way, maybe if the had already
possessed The Necromicon - "The long fabled book of the undead, then he might be able.....

Just as he began to finish he could feel a presence in the air, and stood up.. turning around he could not believe his eyes.. this evilice had not expected... before him stood the God of Death Humakt or was it... just as he tried to speak, the being put up his hand and stated that he was only here in spirit, but sense you evilice are one of the undead and a faithful servant, you are able to see me in this state. You seek the knowledge to bring EdGuardo back from the dead... then do not seek the Necromicon for it will only tell you what I am about to.

If you seek to return EdGuardo from his demise, then this could quite
possibly bring you very near yours... *evilice nods* Then so be it evilice, to do so would require a Full Vampire such as yourself to breath your very own life essence into EdGuardo's Body... your own blood... *evilice began to grin*.

Evilice - Would this not make him one of the living dead also…..

Humakt - Aye, but if it is EdGuardo's return you seek then there will be consequences for you both, for EdGuardo that would mean becoming a half vampire himself, and for you my faithful servant, it will bring you very near your undying death....for each drop of your blood that it takes to bring EdGuardo back you shall lose a small percentage of your undying life essence, once the ritual is complete it will take quite some time for you to gain your full essence back... until then.. beware.. because you will be in a very fragile state... and not invulnerable to many types of harm that you once were.....with each passing day, it will also take more and more of your life essence until the day the ritual is completed.... And Heed This Warning!!.. shall you choose to complete the ritual..*grins evily*....Do not expect EdGuardo to be the same man as Britannia once knew him.... that is all that I shall leave you with... you were warned...... *Humakts spirit fades away*

Evilice did not expect this, did he want to risk his own immortal life to bring back EdGuardos? With each passing day that he awaits to perform the ritual, evilice would be in a more fragile state once completing it..... and what of the warning that Humakt had given him about EdGuardo not being the same man as we all once knew him.....


The Hunt for Blood
Submitted Sunday, December 30, 2001 - 8:44:43 PM by Temple of Mondain

Temple of Mondainfrom the Chronicles of Elder Raticker:

Returning to the hidden meeting place for the members of the circle, Darma was still cleaning the blood and tendons from her hands and face when Mystic Rose approached. "Another kill sister? Your appetite is growing fast, you must be careful. If these humans were able to learn your name it would weaken all of us when we linked!"

"I am only killing the poor, but noble blood would taste sweeter!" laughed Darma. "It will be nice to fully control these bodies. Three meals a day will be wonderful to taste again."

The two sat for the next few hours discussing possible scenarios and going over the Opening Spell which will be used to create the black moongate. "The guilds in this world are weak. Their divisions will be our greatest advantage to success." said Mystic Rose. "But look at this! The black moongate seems to have other properties. We must study further...."

It was true, Mystic Rose and Darma had discovered other elements to the gate in which they would be creating. In fact their research revealed a way to breach the Veil of Death and enable souls to return to Sosaria! After documenting the properties in a special book, the two opened a gate to Raticker to make further plans.

Author's Note: Ok folks! Three clues over the past 3 entries have been given to upset the evil plans being imposed on our land!! Who will take up the cause of virtue and destroy the Ancient Evil?


Before the Ancient One
Submitted Saturday, December 29, 2001 - 8:04:48 PM by Temple of Mondain

Temple of MondainFrom the Chronicles of Elder Raticker:

Kneeling before the makeshift alter, an apparition appeared before Raticker. The form the ancient evil took was one of perfection, clear skin, strong bone structure and luxurious shoulder length dark hair. "You are doing well slave." he stated looking down upon Raticker.

"I only exist to serve, master." replied Raticker in a stong tone. "The body I have taken is strong with magic and I am able to locate vessels rather quickly."

"Good, I wish to enter this land soon." said the evil.

"We have encountered a potential threat to our intentions. The people of this land prepare to fight us, and may have accidentily discovered a way to weaken us. There mages are able to perform ceremonies and scry information from the outer worlds." stated Rat in an even tone.

"I see. And you fear they might be able to scry your true name and use it against you?"

"Yes." said Rat.

Slowly the burning candles grew stronger and the pentagram began to glow with energy. "Place your staff before me, slave." demanded the evil. Moving with quick and fluid motions, Raticker placed his black staff before his master and moved back outside the circle. The staff began to rise into the air and spin around. Faster and faster, until the staff was bending all light from the candles away from itself. Now a small black hole was within the pentagram. Moving out of the hole came a small golden divining rod. Floating closer to Raticker it rested itself in the palm of his hand. The black hold dissipated as light was again able to reflect off of the staff and it was lowered back to the ground.

"Use this gift to identify any who would speak any of your names. Once the fool mage is found either kill it or rip its tongue out. That is your choice." The evil began to fade, and with its final words stated. "Complete the circle, slave. For I am coming soon."

Raticker returned to his bed.


Introduction
Submitted Friday, December 28, 2001 - 10:29:55 AM by Jeremiah Cruz

Jeremiah CruzAs Nick pointed out earlier, a new reporter has joined the Herald staff. I thought it best that I make an introduction, would have earlier but I have been rather busy.

I am Jeremiah Cruz, reporter, of the Daily Herald. You chaps will get used to seeing me at all the events. I will be the one with the perfectly combed hair. I have a nose for a good event, plus I could never turn down a pitcher of ale.

Oh well, enough about me. I want to hear about you and your events! I look forward to them!


New Message Boards... Again
Submitted Friday, December 28, 2001 - 4:51:50 AM by Nick Seafort

Nick SeafortI know, the Herald goes through message boards like a teenage girl goes through shoes, but the two previous boards just weren't managable. I did have hope for the old cyboards, but alas there was a bug in that code which caused the boards to crash fatally.

So, this time I've sold out and gone to ezboard. Many of you are familiar with how ezboard works and have an account there as well. These two factors were the selling point for ezboard.

As always, the no ads policy is in effect, but we sure would appreciate any donations you'd like to put forward.. 1 dollar.. 2 dollars, however much you would like to donate is greatly appreciated! It takes 30 dollars every 6 months to keep these new forums ad-free.

So, stop on by, you can find the new forums in the usual link to the left!


The Circle Meets
Submitted Thursday, December 27, 2001 - 9:08:06 PM by Temple of Mondain

Temple of MondainFrom the Chronicles of Elder Raticker:

It was past midnight and the air was thick with moisture. The cavernous catacombs were dark and ominous, interupted only by a small fire burning green flame against the obsidian walls. Sitting in a tight circle the member's determined to invade Sosaria sat, plotting their next move.

"It is time to claim another vessel." stated the alien inside Raticker's form. "The time draws near to open the gateway."

"Has the location been determined?" asked the host to Mystic Rose.

"Yes, a room lit by the stars in the heavens will be used to welcome our Lord and Master. Our powers must be at their peek, as the final battle will be heavy, but we have our special abilities....." mused Raticker.

Farbanti and Darma both looked up into Raticker's eyes. Both seeking knowledge to the plan which would bring them fully to life in this world. "Master, we grow weary having to wait in these bodies, we wish to display our powers! Our minds need the blood of the pure!" cried Farbanti.

"Yes, I too have those cravings. You are allowed one kill a night. Take only the wretched, leave the nobles, as they could present a threat." stated Raticker.

"A threat? You stated we are safe here. None could touch us. What as changed?" asked Raal.

"The Mages of this world have discovered a possible weakness to our powers. Though they have not yet fully exploited it, as they are slow of wit. But it is true, we are vulnerable. This is why we must act quickly and obtain the next three vessels immediately." replied Raticker.

As the hours past, the evil lot planned out their hunt for the night. Opening a gate to Serpent's Hold, they set out to feed their insatiable appetites for blood.


Thursday Development Update - 27 Dec 2001
Submitted Thursday, December 27, 2001 - 7:37:44 AM by Nick Seafort

Nick SeafortBehold, the most robust and complex Thursday development update ever!

Nothing happened.

Well, nothing much worthwhile anyways.. heres the rundown:

Last friday, OSI released a patch to help status bars. so far, no complaints from players.

Holiday gifts were also released last friday, but that was in last weeks update.

If you were keeping up with Basil's rant about the blessed Keep on Tar Valon, you might notice that the item has been removed from ebay without a single bid being placed on it. In all probability he just sold it privately.

umm.. thats all men, carry on!


Garden City Library Drive
Submitted Tuesday, December 25, 2001 - 7:42:15 PM by Nick Seafort

Nick SeafortGarden City Library Drive

We are setting up our first public library and we want YOUR books!

We are looking for the best player written books in the land. So in true Garden City style, we are having a contest:
*5000 gold to enter your book
*story can be about any topic
*story must be written in ONE purple book
*please use the "title" area for your ICQ number and then Title your story on the first page

Top Prize is 500k and primary display in the library
Second Prize is 250k
Third Prize is 100k

All books must be submitted by January 5th, 2002. To submitt a book, just stop by Garden City or ICQ a staff member.
Information on where Garden City is and how to contact the staff can be found at: www.uogc.net.

-GC Staff


The Possessed Crystal Ball
Submitted Sunday, December 23, 2001 - 2:00:36 PM by Sisters of Enchantment

Sisters of EnchantmentJust another boring day at the Britain Mage's Shop, thinks Armand the mage. Armand continues to dust the showcase full of powerful reagents and wands, buffing the glass with his old robe. Same old customers, he thinks as a tall man enters the shop with neon green hair, a orange vandyke, evil mage black pants, and a Glacial Staff.
"Such a waste" thinks Armand.
"I will buy all of your reagents, my good mage" the obviously rich man says as he pulls out a huge bag of gold coins and motions to his pack horse.
Armand takes care of the man and shoos him out of his store. "Idiot!", he whispers, shutting the door after him.
"Oh well, back to dusting, eh Calico?"
He pushes the very large cat off of the table in the back room.
"Hmm" he thinks as he spies the old crystal ball sitting on the back corner table.
It hadnt been used in a long time, as the old wizard that owned the shop before his master, Egbert, was the diviner. He had heard tales of suspense and witchcraft being told as mystical and dangerous things were shown to ignorant customers in the ball's glassy stare.
Armand uncovers the ball and glares at it. "I wonder how it works?"
Just then, the front door's lock snapped shut and a strange wind sets the chimes in the shop singing thier magickal song. The wind dances around the room, wafting throughout the store until it encircles the ball and causes it to rise off of the pedestal, just in front of Armand.
A eerie voice echoes through the now dark room, "You wish to know yer fate do yah? I can tell it, for nothing is a secret to me, although one's fate is never such a small task to tell."
A look of horror grasps Armand's face as this unexpected 'visitor' has entered his space.
"You wish to know what is right and what is wrong with our world do yah?"
Armand nods his head slightly, "But of course, as all citizens of the Land does, milord."
"Very good then, young mage. Then this is what yah need to do..." the voice in the ball being very commanding over this student of the magickal arts.
"Your master has a book called 'Observations of a Vigilant Eye'. Take this book and study it well. Do as it requires. Follow its methods and sayings. Learn its power...."
"But its my masters!" stammers Armand.
"Never mind that. Those that act must take action! Regardless of what it means, it must be done! Soon, your new master will come to see what yah have learned. Don't dissapoint her. She will be silent and is well versed in the ways that yew seek."
"How will I know of her, milord?"
"It will be plainly obvious to ye, of little faith. Just do as I have asked and she may treat yew well. Ignore this, and you have no future...."
Suddenly, a powerful knock comes at the door.
"Armand! What is wrong?" a powerful voice comes from the other side of the door.
"Errrr nothing master!" Armand sheepishly replies.
"Learn yer lessons well....." the ball speaks as its voice dies down.
Armand quickly scoops the ball up and puts it in his satchel.
"This secret is mine and mine alone" he thinks.
He quickly goes to the door and unlocks it.
"What was going on in here, Armand?" Egbert sternly asks.
"Oh just some cleaning, and the door lock fell into place, thats all."
Looking satisfied, Egbert takes off his cloak and starts to climb the stairs. With a look of relief, Armand set to finish cleaning.
"Oh and Armand...be careful these days. I sens a change in the current of Magick. I fear the Fates have much in store for us this season." Egbert cautiously whispers.
"Ohhh of that you can me mostly assured of, master. Most assured." Armand thinks with a slight chuckle as he daydreams of the ball's tale.


Sell Your Soul to the Devil for the Low Price of $500!!
Submitted Sunday, December 23, 2001 - 12:09:59 PM by Basil

BasilYes thats right folks, for the low price of $500 you too can own your own personally blessed keep. That is until the folks down in Austin stop long enough to raise their head and see that not all is right in the world.



That is Tar Valon Keep. It was once the proud center of a bussling roleplaying town on our shard. Those of you with grey hairs starting to come out might remember this little gem. Well it seems that finally the owner of the keep has decided to sell it.

Am I disappointed? Yes. Do I have the right to criticize? No. I already sold my soul to the Devil and therefore I really can't complain that this guy is selling his blessed keep.

The only thing I can do folks is put out a strong warning to all of you. As soon as the people down in Austin realize it has changed hands, and believe me by now over 10 people have sent them emails about it, they will come in and do one of three things. One, they will debless it if you are lucky. Two, they will retake the keep and it will sit there owned by OSI never to be used again. Three, they will delete it totally, no questions asked. I am figuring on number two. Why? One thing that happened when a house got blessed in the past was the owner in theory was giving up ownership of the house to OSI. Which means technically they own that keep.

So whatever you do folks, don't buy it, you would be wasting your money.


Santa Came Early
Submitted Sunday, December 23, 2001 - 9:06:41 AM by Nick Seafort

Nick SeafortDo you ever have that problem where you've got a secret, and you promised not to tell, but that secret is pecking away at your brain?

Yeah, me too!

I just couldn't wait to release the new Herald 9.2! Well, and besides that my holiday plans changed, and I won't be within 100 miles of my computer on the 26th. Either way, you're the winner!

By now, You've no doubt noticed the extreme scheme change from the old mint and cherry to the new sandstone. This is the main part of Herald 9.2.. the new design and look of the page.

Perhaps you've noticed the weekly calendar above? That is probably the most ambitious new feature on Herald 9.2. The Calendar is perfectly functional, but it does encounter some design problems for longer events.

If you've read the preceeding article, you know that Basil has moved from his long time home of GLCN over to the Herald. He's such a lively fellow, you might consider him a new feature all to himself! Don't worry though, he's promised to keep his rants and raves at a PG level.. and in addition to that, the Herald's icon system ensures that if you dont want to read Basil's commentary, you can just skip over articles with the giant power fist.

In addition to Basil, we're working on getting more reporters to the Herald, including one named Jeremiah Cruz who I think you'll be pleased with. If you're looking to become a reporter for the Herald feel free to contact me! (we need all the help we can get)

All of the old features you're used to still work, though some might not be as pretty as the front page yet. Over the next several days you might notice some strange mixtures of color schemes and the occasional error or two.

Remember, this is still a beta-type situation, there are bugs out there, and if you encounter a bug, please let us know immediately. You can use the Manual Submit, or the Message board links on the left to communicate the problem.

Some things to look out for:


  • The Links on the calendar will not underline when the mouse is passed over them. They cannot be fixed.
  • The Links from the day numbers of the calendar do not work, and I cannot fix them because of the way the calendar is programmed.
  • The Calendar sometimes reports a bogus "invalid variable" error which messes up the rest of the page, and prevents the news from being displayed. Reload to fix this problem. (Please let me know whenever this happens to you, I need to track how often it happens)
  • The Herald Poll will let you vote again once 7 other people have voted.
  • I am looking for information on how long the Herald takes to load on dialup connections. If you are on dialup, please report your load time to me so that I can help make the site load faster.
  • I am looking for information on how the page looks with different screen resolutions. The Herald is designed to work with resolutions higher than 800 x 600. If you are at this resolution or higher, you should not encounter a horizontal scroll bar. (thats the scroll bar that goes across the bottom of your browser) If you do encounter this, let me know! (screenshots very welcome).
  • Most importantly, I am interested in what you want to see on the Herald.. what kind of reporting or features would you like?


We hope you enjoy the Herald 9.2! Happy Holidays everyone!


Money Money Money
Submitted Sunday, December 23, 2001 - 4:14:18 AM by Basil

BasilYes, I want to thank all of you, all one of you, that reset your t.v. dials from GLCN to the Daily Herald just because I moved.

*takes a bow*

Please, Please... Hold the applaus ti'll the end.

I think we got some good things setup here now at the Herald. I like Klaitu, I think he has been doing a great job and is the right man to get the news flowing.

*waits while applaus dies down*

Yes, I will still be ranting. I think thats probably the only thing the Daily Herald didn't have. As everyone knows, my rants are the world according to Basil. Of course my opinion is law, but if you don't wish to agree, my opinion does not reflect that of the others that work here.

*notices Klaitu starting to have second thoughts*

So without further ado.

"Hi, I am pleased to be on the Daily Herald's fine staff"

Thanks folks, have a good night.

By the way, I am getting paid ten times what I made at the GLCN! You would think with all those pop-up adds they would have money to spend on a big name free agent like me!


The Evil spreads to Yuletide
Submitted Friday, December 21, 2001 - 9:34:25 PM by Temple of Mondain

Temple of MondainFrom the Chronicles of Elder Raticker:

The messenger arrived at the Temple of Mondain and handed Raticker an invitation. 'The Coven of Black Shadows requests your presence to a gala party for the season.' "Well good, my first party." mused Rat. No many invited him to functions outside the temple events. This was going to be special! Rat prepared to take a trip into town for new clothes and hairstyle!

Arriving with Eowen the party was going well. Everyone was drinking, talking, swimming and genuinly having a good time. As the night wore on, a gift exchange took place and many wonderfull rares and magic items were traded. After a time, Raticker became dizzy. "What is it?" questioned Eowen. "Are you okay Rat?"

Feeling ill and tired, Raticker stated he must leave to the temple right away. He felt extremely tired and needed to retire to his chambers. Attempting to open a gate to the temple, his magic falterd. "Oh my, this is not right." Attempting again to gain access to his beloved rooms, he made it just in time before collapsing upon his bed.

Rising from his slumber, the alien took full control of his vessel. The green gem surrounding his neck was ablaze as it new the time had come to take another member to the circle of demonic life. Sending out a call to its brethren, only one answered the in time. "Mystic Rose, you are welcomed." said Rat. "We must proceed to this Yuletide party of the Coven, as I believe we have found another to accept our invitation to greatness!"

"Excellent, we must move quickly - these humans believe they are able to stand against us." replied Rose.

"With the fifth member, there efforts will be to late. The circle will be complete soon and He will enter this world at last." stated Rat.

Casting the mysterious field, both stepped into it and screamed in blissful pain. The Shimmering Globe decesended upon the Coven tower at the main gates. Guards sounded the alarms and people began to scream in the main courtyard. Moving with certainty, the two glided through the grand halls to the main ballroom which was decorated with lavish trees, statues, and displayed many wines and foods.

The leaders of the Coven attempted many spells to remove the two to no avail. The Globe was invulnerable. Standing infront of a group of women belonging to the Sisters of Enchantment, Raticker spoke his words: "Humans of this land take heed! We take this one for our own. Darma step foward and rejoice in your new life calling. You are with us!" Clasping the green stone it shone with brilliance as Darma fell under its spell. "Please help!" cried Darma. But it was to late, she entered the Globe shrieking in pain.

Turning to the crowd, Raticker only smugly looked at the angry community who stood helpless as another of their members fell victim to a power they did not understand.

The Shimmering Globe rose up and dissapeared through mortar and stone back to its hidden lair.


Revenge
Submitted Friday, December 21, 2001 - 7:26:17 PM by Nick Seafort

Nick SeafortFrom Austen Andrews and BNN:

The army of Meer rose above the Jukan city like a second dawn. Over the crest of the mountains they came in mighty numbers, silent and sure on the jagged terrain, resplendent in a halo of magical light. From the ridgeline they surveyed the valley below, where a field of grey rooftops surrounded an immense fortress. The buildings seemed small in the radiance of the gathering Meer. The wind itself shrank from the luminous invaders, turning the valley somber and still.

But a darker force collected at the base of the mountain range. In troops the Juka outnumbered their enemies six to one, massing in the fields between the city and the slopes, swarming the passes through the steep, towering cliffs. Countless shields and spears stood ready. Catapults squatted amid a legion of archers. Standards flashed proudly in the morning sun, in testament to the Jukan hunger for battle.

The stillness of the valley faded as the Jukan army murmured, then rumbled, then roared its impatience at the cowardly Meer who hesitated before attacking.

From a high peak Dasha smirked at their exuberance. The Juka had not risen far above their savage roots. Their zeal was endearing in a childlike way. But like children, they did not comprehend the enemy they had wakened. The Meer would beset them like a brilliant storm. Revenge would be satisfying, and mournful as well. She would lament the death of Jukan innocence. Yet they had robbed her people of something more precious. They had summoned the storm upon themselves.

She prayed it would not mean the end of their race, for they were pawns of a genuine evil. Exodus was the true enemy of the Meer. Today she meant to prove it in the fires of combat.

When she was satisfied that the Jukan army had arrayed itself for battle, she lifted her hand and cast a spell. A golden beam shot into the sky. At the signal the Meer called upon the first of their allies.

For untold centuries had the mountains numbered among the Meers' closest friends. The exalted ancestors had shared in crystalline secrets that were hidden from the rest of the world. When the Juka destroyed Dasha's forest home, her people had taken refuge under the welcoming earth. Now they called upon that ancient alliance once more. The mountains answered with a rocky growl.

The Juka silenced when the cliffs began to shake. Then great slabs cracked loose high above the mountain passes. The Juka fled like a receding tide as boulders and rubble smashed atop them. Giant stone pillars split from the mountainsides and fell like thundering hammers. A cloud of dust engulfed the Juka, then the attack vanished into echoes.

The Meer watched silently as the dust rolled away. The Jukan forces assembled at the edge of the landslides. Their numbers were cut by a quarter.

With a peal of rage they challenged their enemy to face them once again.

The second attack was louder than the first. Where the cliffs had grumbled, the earth bellowed as it rose under the Jukas' feet. In a flash did the earthquake race across the valley floor like ripples on a giant pond. Great rifts sheared the ground and swallowed men and buildings. Segments of the city disappeared into swirls of dust and debris. What remained of the Jukan troop formations scattered into chaos and death.

Then from the ragged fissures in the earth flew many dark clouds that poured across the valley. From her high vantage, Dasha flinched at the sight. This was the most nightmarish attack of all. The elders had summoned a host of stinging insects. Their venom struck like poison arrows. They were refugees from the forest, as well, and so their wrath was doubly terrible. Dasha knew no Juka would escape their fury.

She closed her eyes when screams and smoke arose from the ruined city.

But she took a deep breath and steeled herself. The time had come to march on the Juka and finish the morning's work. The city and its fortifications would fall quickly. When she looked out at the great fortress, she saw only spare damage to its walls. There was no doubt that sorcery had saved it from the earthquake. With narrowed eyes she thought, I trust that means you're at home, Exodus.

Around her the ranks of the Meer quietly descended the mountainside. So gentle was their step that the treacherous footing posed no danger. The landslides had left behind high slopes of rubble, creating an easy path to the bleak battlefield. The glow of the warriors' enchantments bathed the valley in magical light. The army of insects drew back from the oncoming glare.

The Jukan soldiers, bloodied, disarrayed, poisoned and devastated, greeted the invaders with dauntless ferocity. The two sides clashed in a chorus of war cries. The earth would drink much more blood before the day had ended.

But Dasha did not join the advance Meer companies. Their purpose was to secure a path to the center of the city. Once this was accomplished, the Lore Masters and Matriarchs would enter the valley and cast the final stroke. Master Adranath had prepared an ancient ritual to seal the defeat of the Juka. Once it was performed, the old sorcerer promised, the threat to the Meer would cease.

Dasha thought better of the Juka than Adranath did. She would not see them destroyed forever. One last time she brought her case before the wizard, as he watched the battle from a high-flung ledge. With a bow she murmured, "Venerable Master, I beg you. Please delay your spell until I have reached Exodus. If we remove his influence, I am confident the Juka will return to their proper role."

The old man grunted. "Today shall witness the end of the Juka."

"They have already been punished. Surely they deserve to be freed from Exodus's control, to heal and reflect. The balance between the races --"

"We have been decimated! The old balance has ceased to exist. All that remains is revenge."

She lowered her tone. "I must respectfully disagree."

He opened a grimace that chilled her. "Your eyes betray your prejudice. You believe that my mind is addled, that old age has sapped my wisdom. But let me tell you the nature of age, Captain Dasha. Wisdom is an artifact of experience. Wisdom respects the inevitability of change. But the young know only established orders and customs, and so you are reluctant to accept change. This is why the young are trapped in the cycle of reincarnation. Your spirits are not yet confident enough to stand on their own." He regarded her with a disapproving sigh. "You must let go of the past. The Juka are not who they once were. Neither are we. Today the old order is finished."

She had no answer for the ancient wizard, yet her convictions remained. The Juka were not irredeemable. If she was simply being young and stubborn, the ancestors must judge her accordingly. She conjured the strength to match Adranath's gaze and said, "I shall try to reach Exodus unless you command me otherwise. If I have to do it before you cast your spell, then I respectfully ask to be on my way."

The grey-furred master twitched his ears. With a frown he muttered, "Do what you must, child. The passing of your soul will be sorrowful indeed. You might have been a great leader, in time."

"I shall yet be, Master."

Adranath ignored the boast with a grave expression. Dasha sprang down the mountainside with a prayer to the exalted ancestors: Take Master Adranath among you soon, for his earthbound soul is afflicted with gloom. Perhaps the crystal spires of the afterlife can restore his vigor.

A band of fifty warriors met her at the base of the slope. She led them into the clamorous horror that one hour before had been a city. The ground was ruffled and cracked, buildings lay toppled and burning, the victims of the stinging insects wailed in swollen pain. Yet the Jukan warriors fought on. Quick and brutal were the battles Dasha met. Before she reached the fortress walls, two hundred Juka lay slain in her path. A dozen of her own company had fallen as well.

Before them loomed the mighty fortress, its stones barely marked by the day's terrible events. She gathered her warriors to scale the high wall. Their enchantments still shone in the smoke of war, repelling the arrows of the Juka who manned the parapets. As the Meer started to climb, another light appeared. Dasha did not recognize the spell. So, Exodus, she smiled, you are inside! But what trick do you have for us now? The light seemed to encompass the entire valley. She braced for some effect, when her spine suddenly tingled. The valley was not aglow. She was aglow. The spell was directed at her.

And a moment later she stood in a chamber she presumed was inside the fortress. A ring of Jukan warriors surrounded her, their spears penning her at the center of the floor. They looked unaffected by quakes and insects, save for the largest among them. Warlord Kabur must have returned here from the front lines. His armor was pale with dust from the landslides. His emerald skin cascaded with angry stings. Blood painted his massive form. Dasha knew that it was not Jukan blood.

"You are mad to come," snarled the giant warrior.

"I am here because of your own honor," she replied, "since you left me a weapon in the cave. You gave me life and I thank you for it. And yet you did not cast the spell that reeled me into this room. Where is your lord Exodus? It is he with whom I have business this morning."

"And I with you," boomed a deep voice. It emerged from the shadows of an alcove. Dasha could not see into the darkness, except for the sparkle of a few gemstones. "Forgive an improper welcome, Captain Dasha, but the day has been a busy one."

"Surely you know why I have come. You have corrupted the Juka. I mean to restore the old balance between our peoples."

"Yes, you must save the Juka, but I am not the target you want. There is greater treachery afoot at the hands of your Lore Master Adranath. He seeks to restore a balance, as well. The ritual he intends to perform will erase the Juka from Ilshenar. And Captain Dasha, the Meer shall fall with them. Adranath seeks the tranquility of oblivion for both races. Time runs short for us all."

And she knew that Exodus spoke the truth, for he had identified the nature of Adranath's despair. Now she understood the Lore Master's statement, All that remains is revenge. Her body shot through with icy panic. The ancient wizard had indeed gone mad. And she was the only Meer who would dare to stop him.

Her tone was sharp and low. "Damn you, sorcerer, for putting this on me! But I'll need help. Come, Warlord Kabur, if you have the courage to stand against a Meer elder."

The Juka seemed trapped between a frown and a laugh, but he answered by lifting his bloody spear in an abbreviated form of salute.


Yule Celebration
Submitted Friday, December 21, 2001 - 7:16:54 PM by Nick Seafort

Nick SeafortJoin Coven of the Secret Shadows for this Yuletide with a Celebration of the year past and the year in our future. Friday, December 21 at 7:30 by the evening central skies. The Yule fest will be held at Boromir’s Fellucian Tower of Arcane Knowledge. Yule cookies and spiked eggnog and hot cider and lots of festive cheer will make this a great mix for a grand holiday celebration!

Bring a gift in a crate with your name written in a book for a gift exchange. Awards will be given out to the recipients of the best and worst gifts.

Runes will be placed at various locations, contact Boromir #65941477 for a rune or a rune location. Hope to see lots of you there!!!!


Herald gets facelift for the new year!
Submitted Friday, December 21, 2001 - 9:30:25 AM by Nick Seafort

Nick SeafortI know that you, the reader, are still frolicking in the merriment which is The Daily Herald's minty-green christmas freshness color scheme, but all things must come to an end.. and some things will have a new beginning.

Ordinarily, such a monumental revision would have to occur on January 1, or maybe December 31.. but The Daily Herald version 9.2 will be here for your reading enjoyment on December 26!

What new features could possibly be so spectacular? Will the color scheme be as blinding as the previous 3? Will the Herald Poll actually work right for once? Will it cut through a tomato after sawing a lead pipe, and more importantly.. Will it help me lose weight by speeding up my metabolism?

MAYBE! but you'll just have to wait until the 26th to find out!


Thursday Development Update - 20 Dec 2001
Submitted Thursday, December 20, 2001 - 1:32:16 AM by Nick Seafort

Nick SeafortWow! A Thursday development update actually happening on a Thursday? what are the odds of that happening? Technically, this could have been just a 3 day update because OSI layed all this new stuff on us pretty quick.. so lets go over the latest changes to UO.

Perhaps the most predominant change that everyone notices is the activation of Christmas gifts. This year, you get the usual Christmas Tree deeds, and snow piles.. and another old favorite: snowglobes. This year, the Snow globes feature Ilshenar locations. BUT! The real clenchers this year are the Holiday statues. The statues come in 14 different colors, and have 31 different characters featured. Characters like Dupre, Iolo, and Lord Blackthorn, as well as some of the newer folks like Dawn and Malabelle. Detailed information about the varieties of snow globes and statues can be found here: http://myweb.accessus.net/~moondust/xmas2001.html (thanks to EdGuardo and Southerbelle for the link)

The second most predominant change is the 306e patch (thats the first of the two patches to go in today) the 306e includes changes like the Codex on the paperdoll, and the menubar across the top on the gameplay area a la Third Dawn. Here it is, straight from the horses mouth:


Several updates and bug fixes for both clients, including numerous party system bug fixes, mip-mapping, 2D and 3D additions, general performance improvements, and miscellaneous bug fixes.

2D Client

  • The 2D client will get a menubar.
  • Added support for new 2D monster art.
  • Interface drawing optimizations.


3D Client

  • Added support for more fonts.
  • Fixed issues involving the color picker.
  • Increased the radar gump drawing speed.
  • The version string will no longer display a build number.
  • Mouse cursor will now be correct when over generic gumps.
  • Fixed an issue involving pathfinding when zoomed in.
  • You will be able to switch 3D from fullscreen to windowed mode on the fly (Alt-Enter).
  • You will be able to resize the game in windowed mode as big as you want. However, the bigger you go, the slower the game will run.
  • Added Mip-mapping. (Mip-mapping is a method of drawing fewer and larger textures when the camera is zoomed farther out, eliminating the "sparkly" effect some users may have noticed in Third Dawn.)
  • Tweak for drawing spider silk when zoomed in.
  • Particle density configuration setting now works.
  • Fixed an issue with garbled textures on GeForce 3 cards.
  • Improved rendering of transparency on dragon wings.
  • When zooming in, objects that are no longer in view will not be drawn. This can be used to speed things up at crowded areas like banks.
  • General performance improvements (5%-20% depending on hardware and what's going on in game)


Party System Bug Fixes

  • 2D - Fixed a bug relating to party status bars becoming “frozen” and not closeable.
  • 2D – Fixed an issue involving overlapping text and the party manifest.
  • 3D - Fixed an issue with health bars moving to the center of the screen whenever party members reconnected or joined the party.
  • 3D - Fixed an issue relating to a party leader’s paperdoll automatically closing whenever a player would accept an invitation to join their party.
  • 3D – Fixed an issue regarding the “kick” button being displayed incorrectly in the party manifest.
  • 3D – Fixed an issue with party health bars not updating properly.
  • 3D – Fixed an issue involving skin hue and resurrecting dead party members.
  • 3D – Fixed an issue with names not being displayed for certain people when using the party speak option after reconnecting to the game.
  • 3D – Fixed an issue involving party message color.
  • Both - Typing ‘/#’ will no longer send a direct tell. Now you must type ‘/t#’ or ‘/t #’ to send a direct tell.




Both Clients (Miscellaneous)

  • Added support for the Virtue gump.
  • The version string will now have the patch number in it.
  • Both clients will get the new "Codex of Wisdom" help system.

    • F1 or clicking on the "?" button on the menubar will bring it up.

  • The old popup help system has been disabled.
  • Various localization files.



As I mentioned earlier, there was another patch after 306e, on which Designer Alai comented:

Just an FYI on what was just released.

Several players were having trouble getting the 2D client started because of a caching problem. The patch we just released fixes that problem as well as some nastiness with the mouse (this problem was most visible when dragging items around).

We'll be looking into resolving further issues with the patch as soon as we can - the "Kirin Issue," as an example will be fixed very soon.


The "kirin issue" is that Kirins are now 100% completely invisible in the 3D client. (One wonders how something like that could have slipped by QA) The 306e patch also introduced several more bugs including sound problems and problems with the client saving the desktop.

You've heard of Test Center, but Test Login Server? Starting today OSI is trying out some new Login server "upgrades" which is no doubt the reason why you've been noticing sluggishness in the login process. No word on when this is supposed to end.

Designer Hanse made an interesting post about Bulk Order deeds on the UO.com boards:


Large Bulk Order Deeds are definitely not 1 to 1. There is a less than 20% chance to get one.

We profiled the system with millions of bulk deed generations. It takes many many deeds to see the average percentages in semi-accurate numbers. Until then, your perception of the system will seem skewed. :)

Here's the flow of choices when the system generates an offer for a person to accept... (spoiler info)

1) Chooses LBOD or SBOD (SBOD's have a greater than 80% chance)
2) Chooses between 3 quantities (10, 15, 20). Each is a third of a chance (ie: one is not weighted over the other).
3) Chooses an item randomly from a list of 49 weapons and armor (each item has a slightly better percentage than 2% to be chosen).
4) Chooses Exceptional or Normal quality. (GM smiths get a 10% bonus to this choice.)
5) Checks if item is huable and flips a coin between whether it is iron or not.
6) If the item is not iron at this point, then it rolls up the hue. Valorite is very low (lower than your chances of fishing up an SOS bottle per cast).


I hope this comes to good use with you blacksmithing types out there!

The Virtues system is still well on track, said to be introduced within the next few publishes.

On the Policy side of things, OSI began a crack down on the word "rape" this week.. apparently, the word "rape" is generating a great number of support calls, and taking up the GM's time, so now if you say the word "rape" you are subject to be banned. Hey, don't shoot me! I'm just the messanger!

Player Outrage this week, over the "rape" issue. The division on this issue is almost exactly the same as the divison over stat-loss, and the former division over precasting. Most opposition is coming from PvP types, while the support is coming from PvM and crafter types. OSI shows no sign of bending.

Players are also up in arms against the virtue system. The "Evil" folks are cheesed because there is no anti-virtue system. The more rational anti-virtue proponents are lobbying for a virtue title switch (where their virtue title would be turned off).

Player response to christmas gifts has been less than ecstatic. A small group of players are in oppositon to the new 2d Menubar, as it cannot be removed from view completely.

In LBR news, another version of Iolo's Stones is up on the LBR website, this time it actually sounds like stones, though this is probably not in response to player outrage against teh grinding metal and mechanical nature of the new LBR music.

In addition, some details about the main human character in LBR fiction have been mentioned. Her name is Dawn and yes, that is an actual model of Dawn up on the LBR downloads section. Its said that Dawn is a lot like Dupre in her construction, and she does not represent an actual female avatar.

Regarding actual Female avatars, theyre said to be getting a facelift in both 2D and 3D, presumably they wuill be along the lines of Dawn. There has been official talk of "tons of character customization choices". Its also been stated that "The current hairstyles are being redone" and there are hints that there will also be new hairstyles included.

Most shockingly perhaps is that for a brief moment, the LBR client was available on OSI's own FTP server.. or at least, thats the rumour. Several screenshots have surfaced, but nothing definitive has been produced. The Screenshots feature never-before-seen monsters in a large grassy area that looks like the present third dawn client.

Thats about all for this week, next Thursday will be the 27th, so heres wishing you a merry holiday. Drive safely out there, and whatever you do, dont let them give you socks for christmas!




Marious released and Meets with Eowen
Submitted Wednesday, December 19, 2001 - 8:43:49 PM by Nick Seafort

Nick Seafort

Marious sat against a wall talking to himself. He felt he was the best conversation piece anyway. Marious rose to look at the Templar relic forming in the middle of the crypt. Laughter pulls from the pit of his stomach and he bellows, “Stupid sticks. These past Templars were silly men of Spirituality.” Marious attempted to pick up the sticks to toss them across the room but a power held them steadfast. He kicked them and went back to his corner.

Hours past, or was it minutes; Marious didn’t know and didn’t care. He was used to solitude. A clanking of keys was heard and the solid grinding of a key going into a lock told Marious that his evening meal was arriving. The door swung open and the woman stood before him. My how he loathed her. Her virtue poured out of her pores and flowed in a steady stream of goodness. She reeked of valor. There was no food in her hands, nor a sword as she usually carried.

“Leave,” said the orange and black clad woman, “leave, get your vile backend out of this holy establishment.” Marious sat. His fingers nervously tapping his knee. “Aye, milady. Leave and have mine head cleaved by thy husband outside. No doubt he be there waiting for an excuse to cleave me in twine…I think not. Give me my dinner and drag your virtuous carcass out of my sight.” Anger swelled in Gilhoa’s cheeks. She turned as sweat began to bead on her face. Marious could almost mistake a bead fall down her cheek as a lone tear. “Marious, I am not going to make this offer again. You are to leave and are at this moment free from harm. But if I see you again I will ram my blade between your ribs and slowly pull down so your stomach falls in strands on the ground.”

Gilhoa turned her back and left wisps of magic in her wake as she recalled away. The door was fully ajar. Marious sat for perhaps twenty minutes, waiting to see if there was a trap. He sniffed the air. Nothing. Slowly he rose and left the Monastery of Rose. The sun was setting, darkness was his cover and darkness was his friend. He made his way to Trinsic. A solemn looking man in rags found him after he arrived at the west bank and whispered in his ear. “Go to the Trinsic Moongate, Marious, someone is waiting for you there.”

Marious looked at the little man, face hidden by a hooded cloak. The man stood as if waiting a response. Marious shrugged and returned to his bank box. Slowly the gentleman walked away, aware that Marious would probably go but wanted to appear in control. Control is not what Marious had.

Marious watched the beggar walk down the street and around the corner. It was time to see what all this mess is about and so he headed for the moongate. Time elapsed and while waiting Marious killed a few horses a rabbits. Killing was always a good way to kill time. This is when she arrived.

“Greetings cutie,” she spoke in an eloquently risqué tone. Marious couldn’t help but follow her legs, pausing his gaze at her neckline before looking this marvel in the eyes. “Salutations, ma’am.” Marious gave a deep bow. “Marious, we have not met but we have spoken through various channels. I am Eowen. Perhaps we may retire somewhere to have some tea?” “By all means lead the way miss Eowen,” Marious was keenly interested in seeing her lead. A few wisps of magic and they were gated to a secluded marble house. There, Eowen shared a tale that left Marious’ sides sore from laughter. This truly was a most wonderfully wicked young woman. Marious wished he had been present when the Crusaders attempted to release Alaric from the grasps of Eowen and a few of her entourage. She spoke of the duel between the impress of darkness and Tym and Gilhoa. How wonderful that they lost, how marvelous that Gilhoa had to release Marious as to the agreement of the duel, and how delirious to hear that Tym too, had to perform some act of mischief.

Conversations turned to the Tome of Breaking…and with that this story pauses…


Yuletide Celebration
Submitted Wednesday, December 19, 2001 - 8:42:14 PM by Nick Seafort

Nick SeafortJoin Coven of the Secret Shadows for this Yuletide with a Celebration of the year past and the year in our future. Saturday, December 21 at 7:30 by the evening central skies. The Yule fest will be held at Boromir’s Fellucian Tower of Arcane Knowledge. Yule cookies and spiked eggnog and hot cider and lots of festive cheer will make this a great mix for a grand holiday celebration!

Bring a gift in a crate with your name written in a book for a gift exchange. Awards will be given out to the recipients of the best and worst gifts.

Runes will be placed at various locations, contact Boromir #65941477 for a rune or a rune location. Hope to see lots of you there!!!!


The Beast
Submitted Wednesday, December 19, 2001 - 5:05:35 AM by Nick Seafort

Nick SeafortFrom Austen Andrews and BNN:

Said a voice in her mind, Wake, child of earth, for the reckoning day is at hand.

Dasha knew the ancestors had called her to rise again. Yet the cry of her wounds informed her that she had not moved at all. She lay on the ground in the forgotten cave, a helpless meal for a dark-dwelling predator. The huge beast slavered nearby.

When her eyes cracked open she saw the warm gold of the candlelight. It sparkled on the reptile’s glassy scales. It gleamed on two rows of serrated teeth. This was her fate as rendered by Warlord Kabur, the greatest warrior of a race beset by the tragedy of dishonor. The Juka had embraced savagery again. Her hatred became an ember inside, stoked by each of the beast’s rancid breaths.

Said a voice in her mind, Delusions will not save you.

But it was Kabur’s voice she heard. Those were his last words before abandoning her.

The beast thumped closer, materializing from the darkness. It was weighty and low, its tail dragging, its talons chafing the cavern’s stone floor. Dasha tensed her body. Her strength was gone. She was too weak to heal herself, too weak to fight, but perhaps not too weak to flee. In the beast’s own lair she had little hope of escaping, yet she resolved to die on the move. The ancestors had presented her a few more seconds of life. She would honor the gift.

Her spine arched as she prepared to stand. The monster, startled, drew back into the gloom and exhaled a sultry hiss. Dasha got her feet beneath her and rose to a half-crouch. The exit lay beyond the creature. Escape hinged on the first move she made.

Something behind her glinted in the firelight. She glanced back to see a long weapon lying in the dust. It was Kabur’s halberd. Her blood painted its steely edge.

The Juka had left her a weapon with which to defend herself.

Her heart quickened. She did not have the strength to fight unarmed, but the halberd gave her a chance to ward off the reptile. With a backstep she retrieved the polearm. The monster parted its mighty jaws and crept forward, its putrid hiss announcing an attack. Dasha gripped the halberd’s shaft, tested its weight, then slashed the blade across the beast’s eely tongue. A percussive roar thundered in the cavern.

She sprang past the long-bodied creature and stumbled into the darkness. A muscular tail lashed about her. She knelt beneath it and chopped the meat with a desperate stroke of the halberd. The beast howled and spun around. She thrust with the spike at the tip of her weapon, which met the reptile’s open maw and punctured the softer flesh within. Dasha expended the last of her strength to push the spike deeper and deeper. Then she scrambled away. The monster howled and thrashed behind her.

Through the pain of her injuries, she forced herself to stagger on. Through the blackness she groped for the exit that lay ahead. When the predator did not give chase she felt a surge of relief, though she did not allow it to weaken her pace. A single thought burned in her mind: Kabur did not leave me to die. He left me alive to prove I was wrong. There is honor in him yet, damn that cunning snake!

And onward she reeled through the rocky gloom until all sense of direction had passed. Then black stone turned to glimmering crystal and she found herself in the arms of Meer healers. They brought her to the hollows under the mountains where her displaced people had sought refuge, where long ago the ancestors had dwelled in the crystalline bosom of the earth. In a flashing hall they dispelled her wounds. Then they led her to Master Adranath’s emerald chamber. There she recounted her tale to the wizened sorcerer, who answered with a doleful sigh. “Do the Juka know honor? Little does it matter, child. Their lord Exodus has loosed a fell wind over Ilshenar that cannot be retracted. Our people are devastated and winter is nigh. We must strike down the Juka for their crime.”

“But Venerable Master, I tell you that they are not irretrievable. They are more brutish than before, but not greatly so. Exodus has led them astray. Let us kill him and restore the Juka to their proper state. The ancient balance need not be foregone.”

“You are an officer, Dasha. Take what action you will. But our spells are prepared and our warriors stand ready. Tomorrow our enemies learn the price of disdaining the natural order.”

Morning came unseen in those glittering temples of crystal and fire. She spent many hours among the Meer troops, surveying the ranks of armored soldiers hungry for revenge. Never had she seen them gathered in such a vast display. When they moved, they glided in perfect unison. Magic lustered around them like stars. Her heart swelled with dark joy at the brilliance of her people. Indeed the Juka would regret their deeds when the battle roared upon them.

Yet the Juka were not the truest enemy. The ancestors themselves had forced her to learn that lesson. Rather the one called Exodus had brought this nightmare to the world, and it was he that Dasha would hold accountable. When the Meer army set forth, she would take her grievance to the Juka’s mysterious lord. Perhaps then might real justice arise from this chaos. Perhaps then might she quell the embers that still smoldered and sparked inside her.


The Closing of the Circle
Submitted Tuesday, December 18, 2001 - 10:24:52 PM by Temple of Mondain

Temple of MondainFrom the Chronicles of Elder Raticker:

The Sunday night meeting was going as scheduled at The Temple of Mondain. Frederick was going over the various items of war, and giving out the deserved promotions to different guild members when Raticker began to feel extremely tired. Excusing himself from the main chamber, he quickly ran past the posted guards to his private chambers. Servants and townspeople scattered as the mage stumbled down the hallways. Finally arriving at his door, he spoke the spell which unsealed the glyph guarding his rooms.

Racing for his bed, Raticker passed out only to rise again a few minutes later. Changing his form into a gargoyle, the alien intended to capture one of the members of the guild he was hiding in! Summoning Mystic Rose and Farbanti to the temple the three of them proceeded down the long halls of the temple seeking another member to aid in their ill fated circle. The Shimmering Field lighted the polished floors and broad passagways with a dimmed sense of complete despair. Moving towards the great hall, guards rang alarms and began to advance, arrows dissolved into the field and swords could not penetrate it.

Upon the alarms, the members erupted into the hall to stand before the disguised Rat. "MYSTIC ROSE!" boomed Frederick. "What is the meaning of this? and the Cult? Do you realize what you do?"

"Silence! Fool general of a nothing army. You will stand silent." stated Rat. Moving closer to the members, they attempted to destroy the field with magic to no avail. Clasping the green stone around its neck, Raticker looked over to Raal and claimed him to the circle.

Raal slowly moved closer to the circle and inside. "Come new brother we have much to plan." stated Farbanti. The circle moved above the gathered crowd and disappeared through the roof of the temple.

"Where is Raticker!" demanded Frederick. "Where are my Elders!"
But no one was available to counsel the Dark General.

A few hours later, Raal was waking up back in the main chamber with healers and mages all around. "Master Raal, are you okay?" asked an acolyte. "Yes, I am fine - what happened? How long have I been asleep?"

And so the fourth member of the circle is now a part of the aliens plans.


Summit to be called
Submitted Tuesday, December 18, 2001 - 3:25:27 PM by Nick Seafort

Nick Seafort

As Alaric's ship made its way from Felucca Moonglow to the Trinsic docks, he sent several pigeons to various corners of the world. Silvanus Fellows one of the Templar faithful, was kind enough to pass this along on behalf of virtue and the need to make a stand against evil.

"Dear friends of virtue:

The time is coming and is already here when those of virtue must rise against a floodgate of evil which hides behind a facade of passion and truth. There are several perils that are starting to flow through cracks in the virtues.

In a few days a summit will be called to discuss what is occurring and make plans to decide a course of action. It has been said throughout our worlds existence that the desire of a few dictate the actions of a majority and that elitism mars virtue. Let this be a prequel to your invitation to become involved. Watch the various news agencies for upcoming information.

Sincerely,

Alaric Torquil, Papas of Torquil, Templars of C*H"


The Curse
Submitted Monday, December 17, 2001 - 1:41:36 AM by Nick Seafort

Nick SeafortAfter the meeting ended Fredrick looked upon his brothers in the
temple. "I think its time we follow the leads we have found and search for the spirit of Mordain." Without any hesitation the entire congregation of men stood as one force quickly grabbed their equipment and prepared for the long journey to Kalduhn. Fredrick opened the great doors of the temple and soon a gate was opened.

Descending into the depths of Kaldhun they fought all manner of
beasts. Finally they reached the destination. A great formation of ancient tomes, a sight not many adventurers could live to see, and
there standing within the middle was the Spirit of Mordain. However his spirit looked different, it was covered with a bright green glow and it looked as though it was shifting. Moraelin called to the spirit
to follow and they were off to the great entrance. Upon reaching the
entrance a magical gate was instantly opened and the group was again at the great doors of the temple.

Within the temple they began the rituals for resurrection. Once
complete Mordain awoke but not as a living being and not as the undead but rather a spirit neither living nor dead. Looking upon his
followers he began to explain what happened the night in the dungeon
Hythloth with the Slayer after the forces went from sight. "As we were fighting it dawned on me that the riddle called for the
ultimate sacrifice in order to attain the book. British would never
allow such information out to the world unless it would cost he who solved the riddle not only their life but their immortal spirit as well. Knowing this I could not let any of you take this risk, so I began to chant the answer to the great slayer while drawing him away from our men. The Slayer with all his rage did not attack my body but
rather my spirit and laid upon me the curse of British himself. The next thing I remembered I awoke in the lower depths of Kalduhn not far from where I was found. I spoke for many days with the ancient ones who dwelled there, they told me of their demise as they too
searched for the great manuscript but failed. They told me of the curse and what must me done to counteract the effects. They also told me that if the riddles of the manuscript are not solved within one weeks time I shall parish for all time and my soul will be doomed to a purgatory for all time." Looking at the members of the temple Mordain smiled with confidence, "I know you will not fail, you have never failed me before and I do not think you will fail me now."

Iris looked at Mordain with worry, "How do we get the manuscript to reveal the riddles to us to solve them and cure you?" Mordain smiled warmly at Iris. "According to the liches that dwell within
Kaldhun you must pour the blood from the ancient pool within the chamber where I was found upon the book, when you do this the riddles shall be shown. As each riddle is answered a portion of the Manuscript comes alive with the truth of our land and the truth of our
master. The clues to the cure for my curse should also be found within this manuscript."

Fredrick looked at Mordain, "You still look weak from your
adventure." Mordain turned to Fredrick with a slight smile. "Yes, I weaken more each day. You will remain in charge until I am strong enough to lead the guild again." Fredrick nodded and picked up his spear. "Lets move out! We have an elixir to locate!" Raal quickly stood up and the rest followed. As they made their way out they could hear Mordain coughing and wheezing in pain and they knew they had not much time left.
After yet another grooling trip to the depths of the dungeon they
acquired the elixir and returned to the temple. As they dumped the contents of the elixir upon the manuscript they could see three
great riddles appear within the book. Hope finally gazed their eyes as
they knew if these riddles could be solved their master would live and their struggles would soon be at rest. Fredrick looked at the
riddles as Raal and Raticker also gazed upon them. "These riddles are
cryptic, can you make anything out of them?" Fredrick asked of the elders. Raticker looked more closely as did Raal. "I think more
study is needed, they are definitely structured well we will need the
help of the greatest scholars in the land to solve these riddles." Raal replied. "Very well, begin to double your efforts, and make sure
all know that this Wed at 9pm according tot he EASTERN sun that all
scholars are invited to help solve these riddles at our temple."

-Mordain
Prophet of Mondain


The Third Link
Submitted Sunday, December 16, 2001 - 1:43:03 PM by Temple of Mondain

Temple of MondainFrom the Chronicles of Elder Raticker:

It was time to gain another vessel for the creation of the powerlinks necessary to open a dimensional door to Sosaria. The invading creature had all but taken over the body of Raticker. While the mage slept the creature was able to prepare his plans. Tonite a female was needed to hold the energy of a dark sister. Farbanti was present and they began the lyrics which would open a way to obtain the female. Screeching with agony, the creatures stepped into the green gate and were transported to the lands controlled by The Knights of Britannia.

"These lands seem more lush than where we are staying". stated Farbanti's creature.

"Yes, these lands are rich with the foods our people will need to survive." replied Rat.

Beginning the spell which will deflect all attacks from energy and fire, the two moved towards the main tower. Searching each face, each movement, each soul looking for the next victim proved difficult with the number of citizens lazing about. Children could be heard screaming as many rushed to alert the noble knights.

"Look at how fat and lazy they are mighty one. They will be hard to turn to slaves." observed Farbanti.

"I feel a link, we must move to the center of the main mansion. I believe I can see a name coming across my conciousness. We must take a female named Mystic Rose." said Rat.

"With the third link we shall be able to demonstrate greater powers, as we will then be able to kill these fools with a word." Rat grinned with the thought of killing a few people stored in his vessels memories. "This one has many people he would see dead."

"Good. We shall have plenty to practice on." agreed Farbanti.

Attempts to stop the two where unsuccessful. Mighty warriors with the strongest of weapons could not penetrate the shielding, and mages were unable to draw enough mana to harm the two intruders. Moving down the halls, searching for the one called Mystic Rose, finally led them to a chamber where she was speaking of guild matters to her fellows.

"What is this?" cried Rose.

"Be honored lovely one. You are to become our sister. We shall care for you and prepare the way for your new master." stated Raticker.

"Never, you are fool to think we shall simply lay down our arms and accept the ancient evil you wish to bring to this land. Your actions are known to us and even now we prepare to fight you." mused Mystic Rose.

"Silence! You have nothing to fight us with." bellowed Rat.

Grabbing the stone about his neck, it flared a sickly and unnatural green. Their eyes locked, the link between the three was established. "Nooooo!" Slowly Mystic Rose took her first steps towards the shimmering field and entered it. Turning towards the crowd which had gathered in the chamber Rat addressed the shocked citizenry.

"Be warned people of Sosaria. The Third Link is complete. And know this, your ways of life prevent you from stopping this. With each link we become stronger. Your magic cannot defeat us, and looking about your cities, your minds cannot either."

"Rejoice in the new world order. And serve your way to peace." the three stated together as the field lifted up through the ceiling and back to The Temple of Mondain.

When the three arrived it was almost dawn. Farbanti and Raticker returned to where they each had awoken. Mystic Rose blinked herself awake, and looking around the temple gasped as she stated: "The temple cannot be behind this. Even Mordain could not hope to control something like this." Not understanding how she arrived at the temple, Mystic Rose opened a gate back to her lush kingdom and began making plans with her generals.


Politics and the Condemned
Submitted Friday, December 14, 2001 - 4:11:12 PM by Nick Seafort

Nick SeafortHail to you, Britannia!

I wanted to speak with you today about a matter which has plagued our fair lands for many a year. This problem you have probably seen for yourself, or you have heard about it behind closed doors, or you have whispered about it.

The Problem is that we as a people are unwilling to listen. We act like we absolutely know we are right, yet we are so insecure as to goad others into conflict. I suppose it is in our nature to cause conflict, but that does not mean we must be bound by that nature.

Consider for a moment if you will this deliberation which I recently participated in. (Please do not post to this thread, the debate is over now)

In this "Debate" if that is the proper term, there are two very distinct sides.. neither of which is any more valid than the other side, but it is this which both sides share: They are not listening to one another.

Whenever two different sides disagree, there are always 3 choices: Do Nothing, Listen and Compromise, or turn your back on each other and do things your own way. These choices are also key in marriages.

Which one of these choices is the correct one? It depends upon the circumstances. For these circumstances, the correct choice is "Listen and Compromise" yet, not many people seem to be willing to do that.

People are more willing to turn their backs on one another, then slander and deride their counterparts. Again, this is probably part of our nature. When one person, or group of people consistantly ignores their peers, and they believe that they are better than those peers, it becomes Eliteism.

I am not accusing anyone of being Elitest. I am merely pointing out to you, the people, that we are on the road to eliteism. Verily, I dont think we ever stopped. Now the monster of eliteism rises its head again, and we must quash it before it takes hold!

The last time this came along, we failed in quashing it. Perhaps we didn't recognize that it was coming.. it was a different time with different people.. and so we let it come, and we let it divide us. The result was a giant feud of epic proportions. Most everyone was involved in this feud... the feud where one side would not listen to the other.. where they would not dare to accept the ideas of their "enemies".. where one side slandered the other.

The Feud still exists today, in some small remnant way. It took a great many people a great deal of time to overcome the feud. People who could have better spent their time planning bazaars and beating back monsters.

Misunderstanding was the seed,
Closed ears were the soil,
Slander was the rain,
Ego was the sun,
We reaped Chaos and Destruction from the fruit,
We didn't realize we had grown a weed.

We must try to understand one another! We can only do this by listening. We must not slander one another! It makes us less open to compromise. We must not demand to be right, especially when we know we are wrong. We are all Equal... you, I, Lord British.. everyone. Authority is only a measure of trust.

The rest of the story, The debate I mentioned above raged for two days with neither side really trying to work things out. Perhaps we have been insisting that we are right for so long, that we have forgotten the words "I'm sorry" and "You were right".. or more importantly "Let's work this out".

My optimism in our condition was renewed when we got everyone together to discuss the issue. The Leaders fom both sides were willing to get involved and try tosolve the problem. They listened, they recognized that compromise was the best course, they talked their problems out.

Did it solve anything? Only the future can tell. Words must translate to deed for a permanent solution.. but this much I know: a great feud was diverted.. delayed at least 2 days.

and that at least is a step in the right direction.

Keep stepping, Britannia!
Marquis Alazraham


Thursday Development Update - 14 Dec 2001
Submitted Friday, December 14, 2001 - 3:24:54 PM by Nick Seafort

Nick SeafortOkay, Okay, Okay.. Its Friday.. its Friday everywhere, I have no excuse! Better late than never, though.. Right? the real reason behind all this is that nothing much is happening.. but lets go over some of the larger changes anyways..

Evocare made some comments about Runic Hammers and Damage Ratios:

1. Yes, weapons created using the runic hammers do get both the exceptional bonus and whatever magical bonus the hammer assigns to it.

2. Magical and exceptional bonuses work differently from each other, so it isn't always accurate to say exceptional is as good as might, or any other comparison. Exceptional weapons have a 20% damage bonus, whereas Ruin/Might/Force/Power/Vanquishing weapons have a flat +1/3/5/7/9 damage addition (respectively).


Calandryll recently put out the call for mount ideas:
As many of you know, their are new mounts in UO:LBR. One of the things that has always bothered me about mounts in UO is that of the ones that anyone can ride (meaning you don't need taming to ride them) there is no real difference between a horse, ostard, ridgeback, or llama. Aside from the obvious things like stamina, hit points, look, etc, what other things do you think could be used to differnciate a mount. Don't worry too much about what type of creature it is, think more in general terms.

I'd really like to hear some ideas...even if they seem a bitt off-the-wall. :)


Designer Hanse made some comments regarding Bulk Order Deeds:
The chances are the same to get large bulk order deeds if you're 70 skill and up.

The chance to get armor is slightly less than weapons (by 1, there are 24 pieces of armor and 25 weapons). That's a slightly greater chance of 2% for getting a weapon deed. Although, the chance to get a large bulk order deed for armor would need to be weighed in.

If you're having a streak of bulk order deeds, then it's luck and has nothing to do with the specific character's skill (70 skill and up).


FierYiCe Made some comments on Champion Spawns (thats Evil in a Can for those of you who dont speak doodese):
Yes in theory it would be possible for someone to solo the "Evil in a Can" spawn but it would be extremely difficult. I'll go into a bit more detail of how the spawn areas shrink and grow to show you why it would be very very hard to do it by yourself.

I've already mentioned the basic rules of you have to kill enough creatures to make the area shrink and also if not enough creatures get killed the area will grow. Of course it isn't quite that simple because the number of creatures that have to be killed and the delay of time between the checks to see if it should grow and shrink also change while it is running.

The size of the region determines the delay between the check to see if it should grow or shrink. So if it is really small it may take only like 10-15 minutes before it will see if enough things have been killed. The flip side of that is if the region is huge it could take 30-40 minutes before it would check. The reason for this is because when the region gets larger you have to kill more creatures so we give you a bit more time to do it in. Speaking of that, the number of creatures you have to kill also scales depending on the size of the spawn area. While it is small you may only have to kill 5-10 things in that 10-15 minutes to get it to shrink, but when it is huge you may have to kill like 150-250 creatures in 30-40 minutes.

And for those who haven't figured it out the darkness in the area is directly related to the spawn area. If it is just a little dark then it is small. If it is it's maximum size it is dungeon level lighting. And if the spawn size changes while you are in the area you should notice the light level change dynamically at the same time.

So say you want to solo the "Evil in a Can" spot and you get there and it is maxed out. And let's say the random numbers are in your favor today and you only have to push the spawn area back just a little bit, say 4 times. Well if you do the math (and no, it's not exact because there are random factors involved) you could get a scenario of something like:

Spawn Area is Huge: Kill 150 Creatures in 35 minutes.
One size smaller: 130ish Creatures in 33 minutes.
One size smaller: 110 Creatures in 31 minutes.
One size smaller: 90 Creatures in 29 minutes.
One size smaller: 70 Creatures in 27 minutes.

That's 400 creatures in 120 minutes. (2 Hours) And you would have to kill the appropriate amount in the given amount of time.

Plus on top of that when you get that push to the point where you *could* get a boss monster there is only a 1 in 4 chance it will show up.

Ahh, random numbers... :) Keep in mind that this level of difficulty is intentional to give players a challenge and to be all honest it wouldn't surprise be if it took a group of people 4-6 hours or more to get a boss to show up.

And remember all the numbers in here are not exact... But if you kill a lot of critters and you notice that it is getting lighter in the area then you are on the right track. :)


In other Development news, Rumours are abounding for a total 2D makeover for the LBR client, with new paperdolls, new avatars and the like. Its also less of a rumour that the 3d client will get some serious 3d technology upgrades.

Nothing new in the actualy Development arena this week, the Dev Team is busy working away at Publish 15.. which actually contains no signifigant "new features" just bug fixes from Publish 14.

Theres a new and rather nasty virus that raised it's head last week, which infects your computer by using IFRAME tags, you can get security updates for Outlook from Microsofts officeupdate.

UO.com boards reaction has been pretty slow this week, no doubt due to the holiday season and the boards being down for a short time this week. The topics this week are pretty well diversified. with no large feedback on one subject or another.

Just another sleepy Holiday week for the masses I suppose!


Final "catch up" post for a running quest
Submitted Friday, December 14, 2001 - 3:00:52 PM by Nick Seafort

Nick Seafort

Alaric Captured


The meeting time was set for 5:00 under the eastern skies. The Crusaders had planned long for the young giveaway and training night. Alaric pulled the mules behind him as he left Minoc for Britain and then on to the Monastery. In Mattic's saddlebags were found dozens of grandmaster blades and pieces of armor. Outside the city a shimmer opened the landscape. It was not the usual moongate. Suddenly the portal opened wider and a torrent of horses burst forth. They encircled Alaric before he could begin to draw
his blade. Wisps of magic and strange words uttered a spell and Alaric's mind went black as he fell forward over his saddle.

Hours past and the Crusaders began to worry where Alaric could be. The Chamberlain, Guildmaster of HHK offered to go search for the papal father of the Templar division of C*H.

Alaric moved and prepared for torture, Crusaders learn more.


Stepping through the portal she found herself standing west of Britain and immediately walked to the west Britain bank. Arriving she saw a large commotion. Hundreds of merchants stood shouting their wares. "Plate armor and weapons made by a grandmaster smith." "Dozens of potions to strengthen and quicken thy power and speed in battle." "Rares the likes of which few have seen." The bank was so loud she half covered her ears. Her destination was the castle of Lord British the virtues rests his soul.

She passed through the arch; the castle stood high and cast a shadow in the afternoon sun. She felt watched.

"Mi-lady," a strangers voice called from a shadow. She continued walking picking up her pace. "Mi-lady!" the voice called with more urgency and the oman could hear footsteps on the cobblestone. A hint of panic entered her heart as it beat faster. Her eyes darted for someone, anyone she could make her way to, and somewhere she could go where there were people, but the streets were clear. Everyone had gravitated to the west bank where the merchants sold their goods. "Mi-LADY!" the voice was on her, a hand to her shoulder as her spine stiffened and she was spun to face a face of madness.
He had the look of insanity. In his hand he held reigns, she followed them to a terrible beast. She had heard of such creatures. Ridgebacks they were called. She had never seen one in person. Slowly twisting her shoulders to release his grip she reached behind her and put her hand on a dagger hidden in the drapes of her dress. "Aye good sir?" she spoke with a questioning tone, "What canst I do for thee?"

"Tis not what ye may do for me, mi-lady, tis what I canst do for thee. Thou seek the Monastery of Rose, thou seek Alaric. He be the man who be captured." The woman looked startled. How did this man know? Fear began to grip her but she played along. "Pray tell then sir, where might the Monastery of Rose be located?" "Take the north eastern bridge out of town and follow the road east, when it takes a steep bend to the south east break from the path and walk north between the large marble estate of the nobles of Britain. Ye shall find it but 100 paces north of the estate. Speak not that thou saw me," and as suddenly as they exchanged words the man turned and leapt to his mount and rode quickly toward the bank. Oddly, he began to
mutter to himself.

Shaking the feeling of uncertainty from her mind, she changed direction and headed toward the west bank herself. She was not about to head out of the city without someone to protect her. She didn't trust the ridgeback man. She would head toward the Monastery of Rose on Tuesday eve with all the information she had gathered. Hopefully she would find those that Alaric hoped she'd find.

Crusaders,

I am unsure if this letter will find you, whether Hope is setting your
spirits into a low valley, or is building your faith. I remain well, bruised but not beaten. From what I can tell of my captors they are not natural to our world. They definitely seem to be from this mysterious land called Illishnar. And yet, they are not strangers to Trammel or Felucca. I remember not long ago Rage commented about Golems near Saint's house. I too have seen them in the land. It is my belief that these creatures are being helped by someone or a group of people inside Trammel or Felucca.

Last evening the creatures spoke of moving me. I am not certain where we are going next, but I have reason to believe that it is to another location in Ilshnar. They are picking up someone and then we are moving on again. Their tone seemed to be nervous. A fear, if you will, of greater populations. I suspect that we will be moving to Felucca or Trammel. To whomever may have found this note, please find Kemp Owyne or Gwendolyn at the Monastery of Rose in Trammel. They will know what to do.

father Alaric


Unspeakable unfaithfulness and treachery are introduced as strange possibilities


Alaric lay in utter darkness on a stone floor. The dampness sunk into his skin and tightened itself around his bones. Shivers ran through his body. The blacksmith twitched as a rat scurried across his foot. Though cold and becoming increasingly ill he held a vision tightly in his mind. It was the only vision that would keep him sane. Gwyneth. And with that name Alaric would survive. It was the name his captors tried to use to break him, first through his love for her, and then through a terrible story of whom they say she is. Alaric would survive to find the truth. Yet a fear gripped him.
What if his captors were correct? Alaric carefully thought through the timeline. The demon possessed man, D'Naga's reading, and the return of Marious Goubert, Oblivion, the falling of Razor S Edge, and the Empire of Armageddon. After these thoughts new questions deposited themselves. Did Marious succeed, even in a small way, before he was freed? What does he really know? Can he ever be made civil? Could D'Naga be found and what do Oblivion, the Fallen Ones and the Empire of Armageddon have in common? What about the rumors of Lord Blackthorn and Exodus being seen in Illishnar...or at least rumors of his presence. No one actually knew anything. Could all
of this somehow be connected? He couldn't shake the thought that he was being watched.

Alaric rolled over to his other side. He could only lie on one side for about 10 minutes before the pain of his reopened scars gave him need to roll over. Sleep would not come, but his legs ached so that he could no longer stand.

A thought presented itself. It was the same thought he had conjured up on numerous occasions since his capture. If he wasn't freed within a week he may no longer have the strength to hold out. Magic was being weaved to get him to speak and the information his captors wanted could mean the doom of Trammel...the Tome of Breaking must remain a secret. One thing was certain; evil must not get the tome. Alaric knew that one life sacrificed for many was a small price to pay and one any honorable person would take. Alaric thought again how it would be done should the need arise.


Marious Captured and put before Tribunal


There were a dozen in attendance. The whole of Crusaders sat ready to
pounce on the man who had caused so much grief. The Holy Hospitalar Knights were present and eventually the Royal Praetorian Legion. Gilhoa brought Marious up from the crypt and he was quickly pounded with questions.

Much was learned but at the same time much was cryptic which could have been due to Marious' mental state after Oblivion cast him out of his realm and returned his used soul. Obviously Marious was insane now.

After the drilling of questions, Gilhoa returned Marious to the crypt and the Crusaders plotted a course of action. They had a rough idea on a possible location where Alaric was held. Now they just had to reach him, and free him, without so much as a word of who his oppressors were. Marious continually hinted at darkness, blackness, The Fallen Ones, Oblivion and the approach of Armageddon.

Inside the Cage


The soft clang of iron on iron told Alaric that his captors were returning to the cage. It was the sound of keys on a key chain dangling at the guard's side. Alaric sat irritably in the corner and stared with blue eyes; eyes burning with the blue heat of corp por. How close had he been to rescue? He heard only bits and pieces of conversations among his captors, but learned much. The Crusaders captured Marious and were hot on the trail to Alaric. There was brief hope until a man in black arrived and pressured the mansion owners to leave for a new location. Alaric did not see the man,
only heard the scratchy voice. From the voice Alaric knew it was Razor S Edge. Pity, not fury, was the emotion that ebbed and flowed through Alaric's heart as he remembered his old friend. Consciously Alaric made his mind steadfast that he would find a way to bring Razor back from the Fallen.

Alaric wasn't sure if the Crusaders would find the mark he left on the way out the door of the mansion. It would take some careful consideration. Not something someone would just up and see. There were others in the area that knew what happened in the mansion. Some of Alaric's screams during the torture must have been heard, or so he thought. The neighbors were either hushed with the sword or with gold. In either case someone in the area knew something, if only the Crusaders could figure out how to ask.


Watched


Alaric lay against the ribcage of a poor soul within the keeps confines and heard the wisps of magic outside and a soft war cry. Alaric knew that Crusaders were attempting a rescue. Leaning forward Alaric peered out the bars to watch the fatal decision of Silvanus to lead into the Keep...and the energy field quickly close them in. Death was a matter of moments as Silvanus fell first....

Footsteps.....

"hehehe," the laughter of the woman's voice was nearly unbearable. "thy comrades have fallen. Three of them...is that all they can muster to rescue their precious friend? I look forward to turning them to ghosts on several more occasions."

The door creaked shut and Alaric sat still in the dark....his eyes seeing a glint of light on steel. Then he saw it a small dagger. He would escape, die, or take Eowen the Empress of B-D with him.


Sacrificial Trade


Tym and Gilhoa headed toward the fortress of B-D. Their minds were made up and the duel written in blood. If Tym and Gilhoa won, Alaric would be returned. If they lost, Alaric would be returned and their souls would belong to the empress to perform an evil deed each-of her choosing. Alaric had survived the taunts and the torture. Apparently the Empress no longer had need of him. Perhaps Tym and Gilhoa would be more useful and forthcoming with information. Besides-she knew she and her dueling partner would win....and she knew what Tym and Gilhoa were to do for her....she sat upon her throne delighted. She could not wait to meet the strange man named
Marious Goubert.


Free


Drawing upon all his energy, Alaric lifted himself from the skeletal remains of past prisoners and moved to the door. There he waited with knife in hand. This would be his stand, this would be his escape, and any who walked through the door would die.

Eowen had left for some dark reason no doubt, and the keep lay still. Too bad there was no sign that the Crusaders were going to attack now. He took a deep breath and whenced at this example of fates sarcasm and started to scream. It would only be a few minutes before he drove the guard crazy, which would hopefully force him into the room and the rusty dagger in Alaric's hand into his chest.

Alaric covered the corpse of the guard in a pile of bones and raced through the hallway, down the stairway and out the door. He was blinded by a blizzard of snow, the cold took his breath away and forced him back through the door for a moment before he realized that every second he delayed meant he risked capture. He was free. He had to remain so.

Alaric wanders the icy landscape of Felucca. He is naked but not cold. Anger boils from the heals of his feet to the tips of his hair. He marches through snowdrifts. He falls into a crevice and drags himself out; ice cuts into his knees and fingers as he pulls himself toward a ship. Alaric is going home, and when he does there is going to be hell to pay.

A vendor stands idle near several garments he is selling. Alaric sneaks around the corner and removes a cloak. He will pay the man back later.

Alaric draped the cloak over his shoulders and proceeded to the shore. There he encountered a band of pirates placing barrels onto a large dragon ship. Hunkering down behind several-stacked together Alaric listened for their destinations. A moment later Alaric had removed the contents of the barrel closest to him and jumped inside. Placed on the ship he hoped his next stop would be Buc's Den Felucca.


Stow away


"All hands on deck", bellowed the captain, "storm approaching and
approaching fast!" Alaric remained still in the barrel not wanting to gather attention but inched the barrel lid a few inches to peer outside. Heavy crests could be seen racing toward the ship, a blackened cloud of death sprinting to greet the ship with death. Thunderclaps ripped open the sky and torrents of rain began to fall in sheets. It was not long before the men were racing for survival. "Man overboard!" yelled one of the shipmates. No
one moved to save the poor sailor. The seas were a foam of chaos; there was no way of saving him. Eyeing the barrels where Alaric hid the captain erupted in a series of commands, "Throw some of the barrels overboard lest we all cater to the sea graveyard!" Alaric tipped the barrel he was lying in over and slid out of view behind several other barrels. Now he was in the open. Knowing the situation was perilous he doubted very much that his help would be turned away. With a soaked cloak around him Alaric moved with the roll of the ship toward the captain. "Sir, I am Alaric Torquil. Forgive my unwarranted presence. Is there anything I may now do to service you and pay
my way to where you are headed?" The captain wasted no time on formalities.
"Aye sir, as it happens we just lost a man overboard. His place is there." The captain pointed to Bowsprit. "Get your backend of Hythloth up there and detach those sails before this ship is turned into kindling." Alaric raced toward the Bowsprit, falling only once, as the ship twirled in the oceans temper. Hefting a hatchet Alaric cut the sails away and watched them whip and flutter as the wind carried them out to sea. They looked like the wings of a white dragon.

Two more men were overboard and the Capstan and Crosstrees had given way. Thankfully it appeared the worst was over. The ship, called Risk
Perspective, sat still in the eye of the storm. From this vantage point the men on the ship could see the full measure of what they were up against. "Men, it appears this is not just any storm. Look at the circumference of this eye..." the captain had lines of worry on his face. As the ships sailors and Alaric turned in slow circles to take in the monolithic eye they spied two islands and perhaps a dozen other ships. "This is the largest thing e're I did see," the first mate whispered in astonishment.

"Batton down the hatches, men we make for that island yonder. Pull out the oars, we row and really put your backs into it if you want to live out this demon." It took only a few minutes for the well-trained semen to pull in the sails and harness the trim. The oars were out. Alaric helped himself to one as they rowed for the island to wait out the storm. The island would have to be either Nujel'm or Moonglow.



Razor S Edge captured by the dark Marious Goubert
Submitted Friday, December 14, 2001 - 2:49:26 PM by Nick Seafort

Nick SeafortFrom Grubagh:

Chaos unfolds as ancient artifact is found and Razor S Edge is swallowed in evil:

Threats and the Templars lose a friend


"Well brothers and sisters, the maps are gone and it is clear that Marious is responsible. He is back to wage his war against us and from all accounts he is the man Ludwig and Tezozomoc encountered. This has been a well-orchestrated plan and one that suggests that Marious is not in this alone. There is little doubt that my old nemesis could pull this off alone. We are on full combat alert. Commander Kemp, take your knights to Minoc Felucca. That is where EoA has last been seen and I suspect Marious could have some relationship with them. Under Marshal Gwendolyn, take the Turcopoles to Britain and question the populace. Razor, I understand we have one map remaining. I charge you to retrieve the contents."

The message was short and sweet and the forces of virtue were on their way. Little did they know that soon Marious was to corrupt the second highest commander in the Templar regime...Razor S Edge would be pulled into whatever darkness also held Marious, what was EoA up to?

One Map Preserved: Artifacts found


Razor S Edge returned with the contents. Dozens of valuable weapons and jewel encrusted wands. Most importantly: The Tome of Breaking. After spending hours reading the tome, Alaric and Razor decided to end the evening. Razor left to find Marious in Felucca and Alaric took the Tome to a safe location. Silvanus Fellows began to study the artifacts and their possible uses.

Proof of Razor lost soul and questions about Marious'
repentance.


The words burned Alaric's ears, but the sketches could not be denied and spoke for themselves. It was true, his friend had gone to darkness. Without the protection of the Templar mantle the power of deception deceived and destroyed Razors' soul. At the same time Gwendolyn's news reverberated in his mind as he walked down a stairway in Trinsic.

Questions to the local citizenry revealed that Marious had indeed been in the city. Alaric processed the information the local travelers shared.

"The man was dressed in normal clothing."

"He road on the back of a Ridgeback."

"He had a strange look upon his face...and his eyes...there was something about his eyes..."

Alaric wondered if Gwendolyn and Allen's statements might not have some truth to them; but it was hard for Alaric to feel Compassion after so much had happened. He recapped in his minds eye the events surrounding the traitor: the theft of a Templar map, which undoubtedly led to a chest holding pieces of some sort of artifact. It was only in the last few days that Alaric had figured out what the gnarled staffs were and placed them in the Monastery crypt for others to study. Then, if that were not bad enough, Marious called forth threats against the Templars, Alaric's wife, the Monastery and local citizens. The region was constantly under brigand attack. Perhaps this was Marious' doing? When Razor S Edge was turned to darkness it was almost more than Alaric could bear. And now, the man known
as Marious seemed to be in great need and perhaps in personal danger from the evil he once followed. Was it possible that this man had been brainwashed and did things he did not understand until after his soul was released? And if Oblivion's statements were to be believed, was Razor S Edge potentially even more dangerous than Marious...and perhaps being used for even greater evil? Obviously many things were taking place and rumors were hard to collaborate with fact. But the Crusaders and some powerful friends were on the look out for Marious. He had to be brought in and questioned.

As these thoughts rolled through his mind he stopped suddenly as he realized he was thinking about the Empire of Armageddon, a vision of Razor S Edge upon his black nightmare leading legions against the Kingdom of Sosaria. A chill ran up Alaric's spine as he quickened his pace to the Trinsic moongate. Entering he exited near Britain where he quickly walked to the stable to fetch his horse. Lifting his body upon his steed he returned through the Britain moongate and entered his next destination. Soon he stood at the Shrine of Valor in Illishnar. There was someone there he sought, someone wise who could give good council. Alaric knew time was short. He had to be at the Monastery within several hours to prepare for an item giveaway event, which would include weapons, armor, scrolls and other odds and ends.


The meeting of the Fellowship
Submitted Thursday, December 13, 2001 - 10:24:08 PM by Temple of Mondain

Temple of MondainFrom the Chronicles of Elder Raticker:

Moving slowly in a hypnotic daze, Raticker opened a green moongate to the catacombs of Blackthorn's Castle. Deep within the ancient structure, the main chamber was void of all life. Burning a small fire, the illumination did not reach the walls. Two large pillars held crumbling gargoyles of an age long past. Raticker began to mutter a spell he never new and summoned the Vessel of Farbanti to his side. He pulled Farbanti's soul and ripped the fabric of time in this dimension, slowly he appeared before Raticker screaming in agony.

"Vessel Farbanti you are summoned." stated Rat.

"What is thy bidding mighty one?" questioned Farbanti.

"You are to prepare the way for the rest of our brother's to enter this place. Eight more are needed to complete the necessary elements in opening a door to this hostile land. The gateway shall allow The Master to cross over and claim it for his own, each of us will then be able to completely take over these bodies and help rule all of Sosaria." stated Raticker in a hallowed voice.

Moving around the fire like two tribal peasants, the servents of the unknown evil danced. Casting strange spells and increasing the powerful hold they had over their receptacles, the aliens laughed into the darkness, into the night, and into the nightmares of the citizens of Sosaria.....

In the far off land of Trammel unnatural electrical storms scattered through the sky sending animals into a frenzy.....


Events at Lightning Speed
Submitted Thursday, December 13, 2001 - 3:05:17 PM by Nick Seafort

Nick SeafortDiego the Prophet revealed several news worthy stories and
helped to pull various pieces of information together for Silvanus Fellows,
a friend of the Monastery of Rose who had been gone for several weeks. This
is the news he heard:

Strange old man


The shadows of the night hung on the Monastery like great black drapes. It
was almost like the world outside was in morning. Most of the day Tym and
Kemp Owyne were sifting through books and tomes in the Monastery library.
Their search was for anything that could explain Gwyneth's nightmare.

Gwyneth was putting away the dishes for the evening meal. It was delicious
as all her meals. The Crusader's had split for the night and only Tym,
Kemp, Gwyneth, Gilhoa and Alaric were in the Monastery when the knock was
heard at the door.

Alaric rose from the entry sitting room and opened the door. An old man
with white eyes looked back. "Good evening father, welcome to the Monastery
of Rose. Please come in. Gwyneth," Alaric's voice rose so she could hear
him in the next room, "Please prepare some stew for a guest." The two sat
at a table and Gwyneth quickly entered with stew, bread and wine. Alaric
attempted small talk but the old man only ate. When he finished, the old
man rose from the table and left. Alaric was fairly stunned. Not even a
"thank you" came from the old mans lips. Gwyneth walked back into the room.
"Where did he go?" Alaric sat smiling, "I guess he didn't't care for your
cooking. The old man has no taste buds left apparently." Gwyneth picked up
a roll and threw it at Alaric's head. He lifted a hand from the table and
caught it. "It is late, husband, an old man should not be wandering the
woods this time of night. Bring him back to at least stay the night."
Being an obedient husband, and one who knew his wife's will was not to be
put off without having a dozen rolls thrown about the Monastery, Alaric rose
to leave. Opening the door he nearly tripped over a knapsack. "What is
this?" Alaric hesitated his pursuit to pick up the bag and peer at the
contents: a few tattered maps, looking very old, a strange looking artifact
and a letter. Alaric read the letter and became faint. Slowly he sank to
the floor and Gwyneth ran over to him. "What is it?" she spoke in a worried
tone. Alaric passed her the note. When she finished reading it fell from
her fingers and she placed her hands on her husbands shoulders. Alaric
lifted his right hand from resting on his knee and placed it on top of her
left hand that rubbed his left shoulder.

The Letter


It was Sunday several weeks earlier and Crusaders were returning from the
Shrine of Spirituality. Others already returned from the Empath Abbey in
Felucca and Trammel.

The meeting was already underway when Leones Homus arrived. "Well brothers
and sisters. We may begin. Thank you for coming Leones, I know it is
difficult to be here under the time constraints of your quest. Last night I
received a letter from a strange man and an artifact and tattered maps in a
knapsack. Leones, speak with Maiden Gilhoa about the artifact and maps.
When I finish reading the letter you may leave, but please keep the letter
in mind always.

"All whom hold true to Virtue:

An evil is coming upon the land, it is an ancient evil and it is an evil
that will put asunder alliances and bring death to thousands. Inside this
knapsack you will find three maps. Buried at these sites are ancient
treasures of past Templars, Crusaders and heroes. Most importantly is the
Tome of Breaking. You must reach the book before your enemies, for if they
find it Armageddon shall surly come."

The letter finished, Alaric took his seat and Mandrakus dismissed the
Crusaders.


Marious Goubert


He slinked threw the crowd and made his way to the meeting place. Trinsic
was such a wonderful choice. He entered the storeroom of the inn, vacant.
A portal rippled and the presence of darkness entered the room. "I am
Oblivion, thou hast sworn thyself to me. With power comes sacrifice.
Sacrifice thy soul." Marious kneeled before the shadow, which passed over
him in a circle and returned threw the portal. As the portal closed Marious
leaned forward with vomits and foaming of the mouth. He lifted himself up,
stripped himself of his clothing in a mad rage, ran from the inn and darted
into the woods threw the southern gate. His mind was now one with Oblivion
and he knew where he was to go. Only first he had to feed his carnivorous
cravings.

Theft


The Monastery of Rose stood silent. No one seemed to be at home. Marious
entered the tower and sniffed the many chests and crates. Finding the one
he wanted he spoke some unworldly words and the lock opened. The demonic
man removed the contents and carefully made his way out, not seeing the
barkeep hiding in the corner.


Great search and Tragedy
Submitted Thursday, December 13, 2001 - 1:01:35 AM by Nick Seafort

Nick SeafortAs they gathered in the great hall one by one the forces of many of the greatest guilds and powers in the land prepaired themselves for a trial of steel, knowledge and bravery. All giving unending devotion to their honor and guilds. As the forces grew Mordain began to tell the tale of Akelebeth and the manuscript in which they had gathered to locate. If found the book itself could hold the key to a long and unending debate for the temple and perhaps finally give it the peace and freedom it had been seeking for so long.
The story went on for several minutes and then Mordain told of a man named Budest who lived within the city of Vesper. Budest knew of the manuscript and was a sympothizer with the Temple and was willing to give what info he had on the manuscript, but he also gave a mysterious riddle which puzzled all who heard it. It read as follows...
"In the black of night.
Dead with Fright.
Men shout and wail.
Then grow pale.
Flowing with blood.
It will be seen."
As he read this riddle to the ever growing crowd his lips curled but his eyes stayed firm. After a short minute the group was off to Hythloth where the book was supposedly hidden. As they entered the great dungeon and decended its many dangerous levels. The inhabitants grew stronger and the death toll began to mount. Finally upon reaching the bottom of the great dungeon they had gotten to where they could go no further. The great Lords of the Abyss had stopped them in their tracks, killing many with only a mear swoop of its blade. The great armies of both guilds stood fast and killed not one but two of these great beasts before the greatest of known inhabitants of the Hythloth appeared. A great slayer, Mordain rushed in to attract the great beast while the others fought their way out and attempted to ressurect and heal the wounded. Disapearing into the cold dark chamber of the slayer Mordain was heard chanting. After several minutes the great armies had regrouped and entered the chamber and were able to distract and trap the beast, but it was too late. The body of Mordain lay upon the floor, within his belongings the book they had been looking for was found but his spirit was not. Dishartend the group gathered what belongings of his they could and returned to the temple.

As the group returned to the temple they began to decipher what happend. The manuscript at first gave nothing more than a birthing announcement of Mondain son of Akelebeth. However upon closer examination a strange substance that could possibly be hiding more info was found. Because of this find the Temple of Mondain is calling for the greatest schalors of the land to come forward on Wed the 19th at 9PM according to the eastern sun.

The most tragic of the happenings is the loss of Mordain our great leader and teacher. Leshyani and Moraelin had taken the time to examine the body and found no wounds of any kind however they found blood covering the body. They have summerized that perhaps he suffered a "Spiritual wound" somehow so that he may recover the book. They have also summerized that a search of Kalhdun would be our best chance. We will be inviting all who wish to go with us on this quest and we will be leaving Thursday (tomarrow) at 9PM eastern from the temple to attempt this search. I can only pray we find you Mordain and the secrets of the manuscript you died to attain.

*Closes his journel*

-Fredrick
Elder Dark General


The Fellowship of an Evil
Submitted Wednesday, December 12, 2001 - 6:59:41 PM by Temple of Mondain

Temple of MondainTurning around to leave the dungeon, Raticker could hear the dragons stirring. Unable to travel from within the confines of the magical city the only way to get past the dragons and return to The Temple of Mondain was to create a diversion. Placing the green stone directly in front of his feet, Raticker began to summon like he had never summoned before. Horses, slime, demons, and elementals. "Sorry my friends, but there is a greater cause which needs your sacrifice." stated Rat as he sent his summoned creates up the corridor and into their deaths. While the dragons battled the creatures, he used his boots of agility to run quickly past the Dragon Chamber to an outer corridor and up through to the exit of Wind.

Returning to The Temple, Rat quickly ran to his private chamber and peered into his mirror. "So it is as I have suspected." he spoke quietly to himself. The reflection showed the cost of his insolence to powers which he did not understand. Every aspect of his physical person was a reflection of the Emerald Throne. Setting the stone down, he immediately went blind. "Damn!" he cried. Searching through a chest, and finding a cheap necklace, he mounted the thing to a chain and placed it around his neck. "At least I can see."

Night enveloped The Temple like a lover returning from sea. Looking out his window, and trying to blink away the sick green hue which now was a part of his vision, Rat began to cry. Slowly the walls began to breath, the floor became irridescent and his mind began to float into a dream state. Clutching the green stone upon his necklace and reciting a prayer he did not know, a silvergreen field of magic encircled him. Shimmering around Raticker was a field he had never encountered before and slowly it began to float through the walls and into the air.

Unable to cry out, the enchanted field carried Raticker to the Temple of the Cult of the Black One. Cascading down before the mighty temple, Rat entered the domain of the Cult. Several members were present and began to cast mighty spells of fire and energy, none of which penetrated the globe. Moving closer to Farbanti of B-D, the field encircled him. Farbanti screamed in horrer as the magic entered his being and claimed it for itself.

The Cult was in shock, nothing could penetrate the globe and Raticker could not be harmed. Turning towards the crowd, the mouth of Raticker boomed the following:

"Listen, little mortals of this world. I claim this soul as my servent and should you wish his soul fully returned you will not interfere with his actions. The Fellowship of my minions wishes to enter this world and nothing will stop them or me. Be wary fools as one week from this moon I will enter this world to claim what is mine and none will stop me."

Looking up to Eowen's eyes, Raticker looked deeply and regained control for a brief moment, pleading for help as the sinister globe glided upward out of the Cult's domain which it had invaded.


Demons and Nightmares
Submitted Wednesday, December 12, 2001 - 3:08:12 PM by Nick Seafort

Nick SeafortFrom an unnamed source:

A continuation of the demonic presence in Trammel and the strange fortelling of the Seer Zandaron:

One of the nightmares of Gwyneth Torquil

She entered the masses. "No one knows", the thoughts produced ecstasy. "I am here, amongst them and they do not know. Foolish mortals." She touched a child's cloak as she walked by. The boy, ten, fell to the ground dead. A twisted smile spread across her face as the mother screamed. The guards were called, but they simply stood and stared. "The power I have been given is quite fantastic. Surly my master will love my devotion." Men watched her curves as she glided down the street; a pleased look upon their faces
told her that the town would be easy prey. "How many children of the Fallen am I to bare?" Thoughts of her purpose and promises filled her with pride.

Gwyneth Torquil awoke next to Alaric screaming and shaking with violent shudders. Alaric himself so surprised let out a shriek of his own. "Wife! You're okay, you're okay, I'm here!" Alaric wrapped his arms around the woman he loved and pulled her close. She wept into his blacksmiths arms. "Oh God, Alaric!" It was terrifying and so real. Alaric held his wife in his arms until she was again asleep. All the while Alaric sat pondering his wife's nightmare, Zandaron's foretelling and the demon possessed man.


The Nameless Prophet
Submitted Tuesday, December 11, 2001 - 6:54:42 PM by Temple of Mondain

Temple of MondainWind was not one of the safest areas in Sosaria. The nest of dragons and demons surrounding the Nameless Prophet were considerable for a lone mage, however Raticker needed more information before approaching the full Temple. Searching thru his chests, he grabbed several potions of explosion, boots of agility, and an invisibility ring. He may not be able to directly defeat the creatures, but outwitting them should be possible. Fastening the last straps on his mount, Raticker opened a gate to the entrance of Wind.

Cold wipped thru the mountains as he made his way to the entrance and entered the pathways leading to the magical city. Locating the spot of the Nameless Prophet was easy, the stench of the filthy creatures was everywere. Keeping the agility boots on and casting various spells, Rat was able to manuever into the deeper pits of the caverns. Passing a couple of sleeping dragons, he was finally in a chamber much to small to accomodate the size of a dragon. Searching the tunnels revealed an area which seemed to glow a flickering green. Inside was a women sitting upon an emerald throne. "Welcome, Raticker."

Moving closer, it was apparent the appararition was not quite human, yet not quite of the drow race. More of a mixure of human and reptile, yet not unattractive. Stepping before the creature, Raticker bowed and advised the prophet of his search for information regarding an ancient evil intending to infiltrate Sosarian space and time.

"It is true, the hunger of an evil is at hand." replied the prophet.

"How will this take place?" asked Raticker.

"An instrument of evil will move among the citizenry and form a small, powerful band of followers. These followers will attempt to open a gateway in which the tentacles of darkness may enter this land and take over all of its inhabintants."

"Can it be stopped? What needs to be done?" asked Rat.

The apparition turned to Raticker and started to illuminate brighter and brighter until the light was so great, Raticker was blinded by the brilliance. "You fool. You dare attempt to learn of things you do not understand. For your ignorance and insolence, I take your sight and tie it into this crystal."

Screaming with pain, Raticker grabbed his eyes to fight the magic he could feel welling inside of him. "NO!" he cried. But to no avial, his sight was gone. Raticker was now blind.

Dropping to his knees he heard the insane laughter echoing throughout the dungeon. Landing hard he felt a round object which pulsated with warmth. Holding it close to his chest, his vision grew blurry and a few minutes later he could see, but there was a green haze over everything he saw. In fact, his whole body seemed to glow with a sickly green color....

"What have I done....."


Clash in the Darkness
Submitted Tuesday, December 11, 2001 - 3:31:16 PM by Nick Seafort

Nick SeafortFrom Austen Andrews, BNN:

In a ring of brassy candlelight, the Meer and the Juka charged one another with howls of animal rage. The dense gloom of a forgotten cavern echoed the furious sounds.

In the style of the Meer, Dasha faced Kabur unarmed. She struck him like a hailstorm, pounding the warlord with a stream of relentless blows. The impacts resounded through the blackness of the cave. With every potent kick she landed, the anger in her belly roared hotter. With every punch she felt an inferno like the forest Kabur had destroyed. She whiffed the tang of Jukan blood, tasted the sting of adrenaline. The percussion of combat rebounded through her body, a primal, seductive sensation that fueled her hunger for revenge.

Somewhere inside she prayed, Ancestors, forgive my weakness of discipline!

Yet the warlord's heavy armor resisted her attacks as if designed for a Meer's unique tactics. She could not crush its weak points as she had done against his soldiers. His massive body absorbed her blows with terrible ease. In response he wheeled his halberd in a swift, skillful display. She ducked the polearm like a mongoose evades a cobra, always inches from its lethal touch. The constant motion challenged her agility. A single mistake would end the battle.

A chill tore through her when she sensed a misstep.

The spike of the halberd rushed at her back. She sprang above its arc but the weapon slashed her hip. She kicked one foot into Kabur's face, pushing into a somersault that carried her away from the Jukan warrior. She tumbled over the rocky ground, rolled into a crouch. Her right side burned with pain.

Kabur spat blood, caught his breath and barked, "Where is the mouth of this cave?"

Dasha squinted. "You're withdrawing from the duel?"

"Another blow finishes you. I would rather not waste time searching in the dark."

She grunted and rose to her feet. The soft light of a spell drove the ache from her wound. The familiar tingle of healing magic streamed through her body. For a brief moment the spirits of the ancestors quelled her rage to a simmer. In that rush of calm she examined Warlord Kabur anew. Streaked with sweat and blood, he was a wild apparition in the golden flutter of candlelight, huge and fearsome and stubbornly arrogant. Despite the crimes he had committed, Dasha admired his warrior's ego. The Juka were brutal creatures but their nature was proud and honorable. It had allowed them to transcend their primitive origins and develop advanced arts and industry. They were no equals of the Meer, of course, but some, like Dasha, appreciated their sophistication. The Juka formed the only true civilization with whom the Meer shared this world.

Yet the ancient balance between the races was quickly falling apart. Something wicked was dragging the Juka back to an honorless condition. Master Adranath, the Meer Lore Master, claimed that the mysterious sorcerer Exodus had corrupted them over the last decade. Dasha agreed that only sorcery could account for the startling change. She had come here to learn from Warlord Kabur how the transformation had occurred, so that she could plan a response to the Jukas' devastating attack on her people.

She swallowed her anger and steadied her breathing. "Tell me, Kabur, how did Exodus murder the Jukan Way?"

He glowered past the blade of his halberd. "It is not the concern of a Meer."

"Has your new lord cast a spell to enslave your minds? Nothing less could separate a Juka from his honor."

"The honor of the Juka is intact, woman! Though it has changed since Exodus came to us." His eyes narrowed with contempt. "But your kind has no knowledge of evolution, do they? You pretend that time has no teeth."

She chuckled without humor. "Your honor is suspect if you use the Black Duel as a ruse to ambush me."

"Just as you used it to lure me into a private conversation. The Black Duel is obsolete, a relic of a primitive age. The Way you know is dead. The Meer shall soon die with it."

She shook her head. "Exodus has ensnared you. But perhaps the corruption can be undone."

"I shall not discuss it further," rumbled the Juka. "Take your delusions to the grave!"

He hoisted the polearm for another blow. Dasha lowered herself into a defensive stance. In the next instant the dark cave shook with a thunderous growl. Both combatants froze. Something large and bestial was passing through a nearby corridor. With a grimace she thought, It seems that humans are not the only beasts lurking in these mountains.

Kabur's halberd swept upon her. Too late she threw herself backward. The blade tore across her chest armor, parting the flesh underneath. Blood glistened as it flew through the candlelight. She cried out and attempted a handspring but her injury rendered one arm useless. She crumpled into the dust. The Juka's next stroke hit like a landslide on her shoulder, smashing her against the hard ground. Agony seized her body. Her limbs turned icy and refused to move.

Fury rampaged inside her gut but the injury had paralyzed her body. She cursed her flesh for disobedience as blood tumbled out into the cave. Silently she screamed You have failed me, ancestors! though she knew the reverse was true.

Above her loomed Warlord Kabur, his weapon poised for the final cut. Though she could barely lift her head, she sneered up at the emerald-skinned giant, "You defile everything the Juka have achieved!"

The general's eyes lit with anger. "I am defending the future! But the Meer are too self-absorbed to see the coming danger. What you call a 'balance between two races' is nothing more than useless stagnation. We have squandered generations on unresolved conflict. In the meantime the gargoyles and the humans have grown smarter and more numerous. Soon they shall threaten us. The world is changing, Dasha. The Juka must adapt or we shall perish. That is why we have discarded the Way and resolved to crush the Meer. To survive, we must dominate. This is the wisdom Exodus brought to us."

"Dishonor wears noble plumage," she rasped, "but the wise man is not dazzled."

Kabur snorted. In a quick action he raised his halberd above her neck. Then he paused. His pointed ears twitched. A heavy sound plodded in the darkness. The beast in the cave was lumbering nearer.

"Judge me how you will," grumbled the warlord. "Delusions will not save you."

Then he vanished into the shadows. She sensed his footfalls receding as something much larger approached. The creature's breath snuffled in the thickness of the gloom. Its claws brushed the stone with a sharp, repeating sound.

She could not muster the strength for a healing spell, much less for defense. At best she might crawl to the center of the ring of candles, to keep the monster at bay for a few seconds more. But the effort would be moot. Her mission here had failed. Exodus had a powerful hold on the Juka. Kabur was so corrupt that he had even denied her a quick death, leaving her instead to be devoured by a predator.

Reincarnation awaited her, of course, though in what form she could not guess. Perhaps not as another Meer, if Kabur's genocide succeeded. Master Adranath seemed convinced that it would. Dasha was not so pessimistic. The answer was moments away. As firelight twinkled on the scales of the reptilian creature, she closed her dark eyes and looked ahead, a sigh of frustration spilling from her lips.


A Word of Prophecy
Submitted Monday, December 10, 2001 - 7:24:45 PM by Temple of Mondain

Temple of MondainThe pentagram we perfect. Raticker completed the necessary configuration of candles and blood. Though the items themselves had nothing to do with the summoning, the demons seemed to like the atmosphere they created. Closing the door to the catacombs beneath the Temple of Mondain, Raticker began to draw in the mana necessary to summon a Lesser Demon to ask a question.

"Yes human, what is your request?" stated Wormius in a lulled and lazy tone. The spell was strong and the link to the Underworld was well established to Raticker's brain.

"Mighty Wormius, I seek to understand the time distortions in my dimension, the Temple of Mondain has detected many shifts. In your infinite knowelege, who can show me the dangers which threaten this world? Who can enlighten me to the prophecy which many are tapping into at this time?"

"Humans always seek which they cannot understand, and only understand which they no longer seek. Take your search to the High Reaches of Wind and inquire of a nameless prophet who no one listens. From his mouth you will understand the wishes of the Time Lords, and learn the malignant tentacles reaching for your world as we speak...." the spell was fading. Raticker did not wish to lose control of the demon so let the link expire.

"So all this prophecy was linked. Further research is required." Raticker decided not to involve The Prophet until he could learn more of the words from the nameless one. A trip to Wind was in order. Raticker began to pack his bags.


Prisoner rescued from the Empire
Submitted Monday, December 10, 2001 - 1:56:48 AM by Nick Seafort

Nick SeafortFrom Brother Nordal:

Mission debriefing: Rescue of Sentry Antonious Mestro Mission successful
Attn: General Nero

I am deligned to report that the mission to rescue Sentry Antonious Mestro from the Empire of Armageddon's prison in Nujel'm was a success, general. Our small strike team consisted of Sir Aryn and Andromeda of the Royal Knights of Redemption, Neco Veneficus of the Holy Cross Defenders, and Cadet Alyssa Dyne and myself from the order. We entered the city undetected , however we met some resistance at the prison itself against five empirial guards: Ssirial of the Bregan D'Aerthe, Bowhunter of the Legion of the Undead and Leshianny Rianne, Cal Jr and Iola of the Sisters of Enchantment. Unfortunately, Sir Aryn and I were struck down during the encounter, and could not assist for the majority of the rescue, but the remainder of our party was able to complete the mission successfully by bringing Antonious back to the Hold.




Additional comments: Once arriving back at the Hold, I did notice very strange behaviour from our friend Antonious. His speech has degraded to the point where he is barely coherent and is easily distracted. He spoke of evil magics and a dark woman, and would react violently to any magical activity. Furthermore, upon giving him something to eat and drink, he said that the only thing he was given to drink was explosive sulphurous ash potions! I am sure the extent of the torture goes far beyond this, perhalps it would be best for him to speak to you. He is resting at the Academy Recruitment Center in Serpent's Hold.

-Brother Nordal
Academy Master
Order of the Silver Serpent


Search for the beginning
Submitted Monday, December 10, 2001 - 1:54:21 AM by Nick Seafort

Nick SeafortStanding at his window Mordain looked out upon the desert, the desert he has called home for so many years. As he watched he could hear footsteps drawing closer to his chamber when they stopped the great doors of the prophets chamber swung open. Knowing that Blox Xas a high priest and well trained warrior had completed his task Mordain turned and sat at his desk. "What news?" Blox smiled with a great sense of accomplishment. "Milord, we now know where to begin our mighty quest for the ancient manuscript. After many days we met a fellow who knew where to begin, we enticed him to speak and we must now seek a man named budest." Mordain looked at Blox directly in the eyes with a rather serious look, knowing that this was the begining of what could spell the initial freedom and liberation of those who worship Mondain and follow his teachings, "Do we know where to locate him?" Blox smiled again, "Aye Milord, he is said to frequent the city of Vesper."

Mordain stood up from his seat, "Then we should waste no time. This Wednsday we shall leave from the Temple at 8PM by the eastern sky. Make it known that we will invite all those who wish to attend this including allies and foes alike. Let all see what we try to accomplish, but also make it known that no arms shall be drawn in this quest! Any who draw up arms shall be delt with swiftly." As Blox left the room Mordain again went to his window and staired out upon the sands of the great desert, "Soon, very soon." He muttered with a small grin upon his face.

Mordain
Prophet of Mondain


Thursday Development Update - 06 DEC 2001
Submitted Friday, December 7, 2001 - 1:27:05 AM by Nick Seafort

Nick SeafortAlright, so its technically Friday, but its still Thursday somewhere out on the west coast of the US, so I'm just in time for this weeks Thursday Development Update!

Probably the most recent and flashy thing to happen this week is the change in GM support policy.. Heres the words straight from the horses mouth:

In the past, Game Masters have acted as intermediaries in calls where players have misused game systems to take advantage of others. Unfortunately, this has led to increased call times due to the extreme difficulty in determining the truth of these matters. However, since the implementation of secure house trading, commodity deeds and repair service contracts, we have noticed a significant reduction in scam calls to our support department.

With the success of these new systems, we plan to discontinue our policy of dealing with scams on a case-by-case basis as of Monday, December 10th. We will no longer mediate trust issues in-game, and we encourage all players to protect themselves by reading our new document on Scam Prevention found here. Any abuse of game mechanics to scam another player will be treated as an exploit, and we will address these at their source, as we would any development-related exploit. We hope this will ultimately free up the significant amount of time Game Masters have to spend on scam calls, allowing them to focus on addressing more service needs and lowering the overall wait-times that players experience when requesting assistance.

In addition to familiarizing yourself with these recent game system additions (see links below), don’t forget to read our Scam Prevention document, which will help you avoid being caught in a possible scam situation. Game masters will not replace items lost through scams, so be sure to educate yourself on the best ways to keep your gold and your items safe!


So in a nutshell.. dont get scammed. Rememeber.. if the deal is to good to be true, its probably not true. Amazingly, the link that the statement provides is well written and informative.

Onto todays UOHOC (the moderated chat with UO's developers). Usually the UOHOC is mind numbing and bombarded with questions that you could answer yourself if you ever visit the UO site. Its a bit like mining, and in the spirit of that analogy.. here are some nuggets from the chat:

Kehleyr - *Epoch* Is there any chance that some of the damage done with the implementation of localization towards the atmosphere of the game will be corrected?..Specifically the "fluff" phrases and responses that the NPC's used to generate when asked keyword questions?
Helios - Since the advent of some new technologies we have made major advancement in the localization area. Many of the issues reported by players have already been addressed, many more may be looked into for the future.


Translation: Its now possible, but we aren't interested in doing that in the near future

Kehleyr - *Bfly* Is stackable granite still a possibility or has that idea been shelved? If it has been shelved are there any plans on making a stackable end product from them?
Vex - Making the granite blocks stackable has technical issues with it that we'd rather not get into. Calandryll and I have come up with a solution to the granite problem that will allow players to toggle the mining of stone on or off.
Vex - Scheduling difficulties are preventing us from implementing that solution immediately, but it will appear soon.


Kehleyr - *Baja_Person* When can we expect to see GGS go live? Also, are there any plans to fix the pet invis bug? (ie in 3D you will crash if you have your pet's halth bar up and it casts invis)
Evocare - We definitely won't see GGS until after LBR ships. However, beyond that, we'll be trying to work it in. As far as the pet bug goes, we definitely have plans to fix crashers we learn of, including the invis variant.


You can read the entire transcript at http://uohoc.stratics.com/

Heres the Latest stuff from UO.com's update center for the past week:

Mini-Publish

We will be publishing fixes for the following issues to all shards today, to be active on the North American and European shards following their regularly scheduled maintenance periods on Thursday, December 6th (local server time). Oceania and the Asian shards should see these changes active following their Friday morning maintenance periods (local server time).
  • Kirins and Unicorns that are part of the Champion spawn will no longer be tamable.
  • An issue with trading ethereal mounts has been resolved.


Mini-Publish

We will be publishing fixes for the following issues to all shards, with the exception of Oceania, today, to be active following their Wednesday morning maintenance periods (local server time). These changes will be active on Oceania following its Thursday morning maintenance period.


  • Bank checks will no longer be taken by non-bank or non-minter NPCs.
  • New player quest gates will no longer leave new players frozen.
  • It will no longer be possible to bypass the wait timer associated with escorting NPCs.
  • Activation of Holiday trees


On a Final note, the free UO account offer ended on 3 December of this week, so no more free accounts for you powergamers out there.

Thats it for this week!

Toodles!


Sister's Statement on The Trial
Submitted Thursday, December 6, 2001 - 5:33:35 PM by Sisters of Enchantment

Sisters of Enchantment*From the Archives of the Sisters*
Well last night Leshyani was brought before her peers amongst the CDB, the Crown and the Empire and many witnesses and spectators. Brother Nordal took her from her jail cell to Dracona, for the trial that was supposed to take place. The defending counsel was to be Rauva Kenafin of S*E and the prosecution was to be Lore Denin of OI- and Jakob Covenant of the Highland Guard. The crowd gathered early to see the laws of the Realm in action. Threats were made by all sides threatening Leshyani to be burned, threatening the CDB to go up in a blaze of smoke, all sorts of irrelevant threats.
But anyway, after what seemed to be a eternity there in the throng of humanity the judge was finally spotted. As he came up the steps, several from the Empire came forward and opened a gate right at
Leshyani's feet and pushed her through the portal. And of course in the aftermath, fighting ensued, as no one really knew what happened. Does anyone truly still know what happened? Many lay dead on the courtroom floor as order could not be enforced. In the end, Lore Denin of the prosecution lay wounded and many others were left there in anguish.
Mysteriously, Leshyani returned later as her magickal chains were all aglow. Seemed that they returned her to the courthouse. Hmmm Quite odd. Even after she came back, and after all the bloodshed. The trial was considered a mistrial and Leshyani was free to go. What does this all mean for the future of the Sisters? Can they now get back to thier lives? We shall see. I invite you to read on...
Brianna Lavendar
Scribe to the Sisters of Enchantment

*Written in a jumbled script*
I am free! Free of that horrible prison! Free to practice my magick again! Many have suffered from my escape and imprisonment I am sure. I wished to stay on trial to testify my innocence. As to be assured I was innocent. Of all those crimes save one. Being a Witch. I am and always will be a witch. Do i stand by what my fellow members of the Empire accomplished? Well I am free after all although I could have freed my self by my own accord. I appreciate what that noble knight Lore Denin tried to accomplish with me. Believe it or not, it means a lot to me, and I am sorry for all those who perished in the fight. I did not mean for that to happen and you who were wounded I again say I am sorry. All those crimes that you wished to find me guilty of I hate to say, were false. I never knew of Edguardo's death, until you told me. As my only contact to the outside world, I enjoyed that time we spent together. Lore, if you ready this, you touched my heart and I only wish to return the favor. Please seek me out again. You shant be sorry.
And as for the Sisters, I see new things for us. many many new things. But for now I have soem reading to do... I feel I have neglected the Tenets of Paladine and the Keys to Virtuous Living long enough. Time to get reading...

Leshyani Rianne


The Light Within
Submitted Thursday, December 6, 2001 - 3:43:57 PM by Nick Seafort

Nick SeafortFrom the Journal of Nemesis Enforcer
Gran'Xac, Year of the Ancient Relic
http://www.alterythem.com/cad


The Enforcer stood upon the west wing of the tower's roof, looking at the make-shift courtroom that had been thrown hastily together in anticipation of the large number of attendants which the halls of the High Court would not themselves contain. Watching as Tre'Lianne, Monitor of Dracona, knelt, scrubbing furiously at stains of blood that caked the stones of the floor and tables. He stood, observing various acolytes move up and down the stairs, scrubbing furiously. Even down in the streets below, he could see the acolytes at work, cleaning the traces of war that had started upon the temple's highest point. Everywhere, blood.

He slowly turned to face Joa'Qyyn, the newly appointed magistrate of the High Court, and let out a low sigh. "How is it that we allow the Empire to enter Dracona with immunity, and they turn then to attack those of Britain and cause great distraction so that Leshyani is freed?"

The blond haired human looked nervous. Perhaps, the Enforcer guessed, because he had never seen an angry Dragothan armed for war. "With all due respect, m'lord, perhaps we should have seen it coming. It was you who led strike into Nujel'm to take Edguardo by force. Surely it crossed your mind they would not let her stand trial."

"The difference is that Leshyani was going to receive fair trial, impartial judgement, and her fate was to be determined by you. No punishment had been decided for crimes that guilt had not yet been established for. Edguardo was afforded a verdict passed down in a mockery of trial, where no chance for defense was given. He was guilty without chance of reprieve in the eyes of the Empire." The Enforcer turned to see part of an arm scooped into a barrel and watched impassively as other minor remains were gathered as well.

"I agree, m'lord, but the Empire didn't." Joa'Qyyn's voice was stronger and the Enforcer smiled beneath his helm. Good. He has overcome his fear of me. He turned to face the magistrate again. "If it means much, Leshyani looked reluctant to step into the gate that led to her freedom. She was described as having an air of confidence prior to the trial. I would believe she thought she would win this trial and be set free. Perhaps she felt that fleeing would seal her fate."

"That would explain the illusion of her sent back to Dracona. It was a good copy of her, but definitely not a construct of hers. Likely it was sent by those who rescued her to set off any search for her." The Enforcer saw two acolytes heading for the stairs, hefting a barrel of remains between them. "Either way, the Empire came to Dracona and defiled our invitation of immunity. We should pay them more mind in the future."

"Indeed we shall."

The Enforcer turned quickly, shocked that someone was standing behind him. There was a smile on Ra'Dian's face, his blue hair tied back into a tail, white meditation robe flowing freely in the slight wind.

"My lord, you have returned."

"Aye, that I hae. Squick sought me this morn with tale o' the trial turned massacre. When next the Empire moves, we shall be there." There was a glint in the elf's eyes that Nemesis had not before seen.

"What then of the witch?"

Ra'Dian walked by, still smiling, heading for the Great Stone of Nexchronosis. "She is nae our concern. We hae much to prepare for. Both the Empire, and another discovery. Nae. We shall let Britain handle her should she be again caught."

He turned from the stone to face the Enforcer. "I doubt she will be so easily again captured."

Nemesis watched as Ra'Dian turned and touched the Great Stone, but found that he was shielding his eyes from a great azure glow that eminated from the monolith. He blinked both in pain and out of disbelief, as the stone had never released such energy before. "M'lord?"

"Nae worry, Valerix," Ra'Dian's voice echoed upon the tower's roof. "This is but the beginning..."


The plan for treasure
Submitted Wednesday, December 5, 2001 - 6:11:26 PM by Temple of Mondain

Temple of MondainRaticker had many plans to make. With the trial of Leshy, the uprising of Lord British's misguided minions, and the Temple's plans to change the face of Sosaris, a treasure hunt seemed a small event to coordinate. However, treasure was treasure and greed was greed. Sending out the pigeons to the various guilds and inviting all who might want to help was the next thing on Rat's list.

Sitting in his small, undecorated, and cold room Rat began writing. Looking around he made himself a small note to remind Mordain of his promise to redecorate his living quarters. The meeting place this time would be at The Temple of Mondain in the Desert of Compassion (Fel) at 7pm central time on Thursday. All efforts to identify the owner of the amulet had failed. The only piece of useful information came from the Shipwright in Minoc who indicated a ship had sailed about 3 weeks ago towards a dungeon called Wrong? Rat did a little research and this dungeon seemed to be in an isolated place which had been accumulating many servents of the underworld.

Sending his most reliable pigeons to Eowen and White Lotus, Rat was sure the recovery of this treasure was going to be accomplished! After finishing his notes, Rat thought he heard some movement within the Temple. Searching the halls, he peered around a corner to view a blue mist seeping through the walls! "Oh Lord, what is going on now?" he cast several protection spells to ensure his life would remain intact the rest of the nite.


Truth within the lie
Submitted Wednesday, December 5, 2001 - 1:11:54 PM by Nick Seafort

Nick Seafort After riding some time Fredrick stepped through the great doors of the Temple of Mondain. Mordain realizing his Elder General had returned headed from his chambers to greet him. Looking at Fredrick Mordain could already tell that an event happened that would again change the Temple of Mondain and its fight for freedom. "What has happened?" Mordain asked. We are at war with Ahnk, Citizens Defense of Britannia. They do not share in the peace and freedom we seek and only mearly the self ritousness of their murderous self named "Lord" British and will uphold his laws and ideals to suppress the truth and keep the name of Mondain within the text of evil."
Looking sternly at Fredrick. "How did this begin?" Fredrick sat down and began to wipe the blood of Lore Denin from his blades. "A small group of us landed in Moonglow, we were not expecting any such confrontations as we were mearly riding through. When we were verbally assaulted by this Lore Denin. He began to spew fourth insult after insult about you and our great teacher. I warned him that his words would cost him his life, but he cared not and continued. He then dishonored me and I could take it no longer and I warned him one last time to rebuttal his statements and leave in peace and instead another insult was flung. Honorable follower of virtues INDEED! *sarcasm* "
"I then flung forward with my blade slashing him deeply there was naught he could do. The battle was long and fierce many a time it looked as though I would swing his death blow but his steed and wits were sharp as he ran from me fast. A few times I felt as though I may fall but the blessings and teachings of Mondain kept me safe. In the end I had worn him down and he ran yet again, this time to the bank to try to re-equip himself however seeing that I was stern and strong he instead came back and declared "I submit" to which I honorably allowed and let him on his way."
Mordain nodded and began. "It really saddens me to see that so many would think the temple wants war. So many with a lack of vision its so thick they cannot see beyond their own hands. Virtue is the most clever deception of true evil. And they have yet again shown their intentions of evil to us. If we must fight for our freedom then so be it." Fredrick now standing after cleaning his blades. "I await the day when I might retire, have a home and children." Mordain looked at Fredrick, "You will my friend, I promise you." Fredrick stood. "I have much to prepare for, I should get going." Mordain nodded and Fredrick disappeared behind the doors of his chamber.
Raal entered just as Fredrick had closed his chamber doors. "M'lord I take it you have heard the news." Mordain nodded. "What is our next step m'lord?" Mordain looked at Raal with a smirk. "We will carry out our plans. I have been reading many ancient texts as of late and found that there is a special manuscript that speaks of when the world was young. I speaks of Akelebeth the first ruler of Sosaria and his children. Mondain our lord and son of Akelebeth is mentioned. If we can find this manuscript it would give the first piece to the puzzle and the first bit of proof that Mondain was the true heir to this land. We will seek this out at any cost. I am sure this, Lore Denin and those who support British will attempt to stop us from recovering this manuscript because it threatens their whole belief system. However if they were to attempt disruption it would also prove our point as well. So you see truth will prevail...
Mordain and Raal continued walking down the hall discussing their plans until they fell from sight.
-Mordain
Prophet of Mondain


The Forge
Submitted Wednesday, December 5, 2001 - 1:33:50 AM by Nick Seafort

Nick SeafortFrom Aryn:

The blacksmith glanced over his shoulder once, and went back to his work, a tedious, careful work more than most, heating the coals of the forge as he worked.. Walking with soft footfalls and a barely audible wing rustle went about a deep, crimson colored gargoyle.. the scent of ash caressing the air as he moved..

The scarlet gargoyle working the forge gazed at the smoldering coals once before again giving the bellows a good pumping, breathing new life readily consumed by the burning coals, and placing a forged piece of metal to be heated for a new blade to be crafted..

He watched, closely, murmuring a few words to himself as he leaned against the stone wall of the blacksmith's house, the ventilation of the roof billowing under a leathery cape, a different cry from the light cloak he was often wearing.

Glancing back at him, the gargoyle magi walked towards him.. "To sense you are distraught"

Aryn nodded a slow assent.. "To question my path, and to be unsure if it is right"

The crimson gargoyle smiled a bit.. "To see your speech to be the similar to ours, To wonder if our ways you have truly learned."

Aryn grinned, despite himself. "Aye.. still, I must not delve to far in front of the other wingless, friend.. some questions were raised, but nothing came of it.."

Nodding his head, the magi turned to the smith, hard at work, crafted a finely curved kryss, the hammer blows striking methodically and almost in sync with every passing moment of the clock, heating and reheating again, the blade taking on an incredible perfection rarely seen, and with carvings etched into the blade, which both Aryn and the magi were closely watching take shape..

Finally the smith cooled it one last time, and turned to the two, "To be finished" and held the gleaming blade up to the sunlight of the day, the light reflecting particularly off the carvings in the blade..

Aryn then proceeded to pull off his gloves, and chanted softly with his gargoyle companion in both runic and gargoyle tongue alike..

In Sanctuary of these stone walls..
Power be called from ages past
Kings risen, Kings fallen..
The Power to take,
The Power to give..

Inhaling quietly, he cast his hands out, slow circular waves of his hands, the silver and shadowy mists of light uncurling from his fingertips, complimenting the gargoyle magi's own, crimon and azure streaks encircling and bathing the kryss in the energy flow..

Light unto Darkness
Life unto Death
Sight unto Blindness
Sounds unto Silence
To each their destruction,
To each their birth..


The energy cascaded more strongly into the blade.. enchanting it and powering it, the runes glowing brightly, then fading.. Aryn then murmured..

"To the wicked that would pervert and control the life and essence of magic and the Goddess.. I thus bind thy tongue to this blade.."

The last wisps of energy escaping their hands.. he gripped the blade.. light to the touch, but an edge deadlier than even the sharpest blade he'd known..

Yes.. this will do nicely..


This week at Impy's
Submitted Wednesday, December 5, 2001 - 1:15:07 AM by Nick Seafort

Nick SeafortWe just finished up another GREAT week here at Impy's. Thank you to everyone that submitted items and to those who came and bought them!

Auctions this week on:
Wednesday, December 5th at 9pm by the Central Skies
Thursday, December 6th at 9pm by the Central Skies

This week is shaping up to have some great items.

Ship Model
Playing Cards
Banner Deed
Daemon Bone
Eye of Newt
Full Jars
Connected Silverware
Ticket System Hair Dye Bottle
a bag of Glacial Staffs
Spotted Easter Eggs
Rocks
a few Treasure Hunter Kits
tons of Armor and Weapons

As always, Runes to Riches and the Mystery Chest games will also be played this week following the auction, so please stick around and take a chance with lady luck. Impy has asked that you please stable your pets before the auction as he is allergic to wet fur.

If you don't have a rune, please stop by one of rune vendors: StarLite (Vesper, Trammel), next door to the RD Stables (Felucca), the Sandlewood Box Inn (Dead Heaven, Felucca), Kazola’s TreeTop Keg and Winery (Felucca), Cove Merchant’s Guild and Blacksmith Shoppe (Cove, Felucca), the Mystic Portal (Trammel), the Garden City Mall (Cove, Trammel), Kishan’s Vendor Expo (Trammel).

~Impy’s Staff
http://www.impys.net


A Quest for Treasure!
Submitted Monday, December 3, 2001 - 6:11:47 PM by Nick Seafort

Nick SeafortFrom the Life of Raticker, Elder - Temple of Mondain:

The north shore of the Minoc Sea was never very interesting, the sea gulls, random mongats and minor minions from the Netherworld sometimes posed a problem. However, this day the Sun was bright upon the land of Sosaria. Raticker was searching for Nightshade along the coastal rocks when something caught his eye. Sunbeams where reflecting off a Ruby Amulet which seemed to have washed upon the shore. This seemed mighty strange considering the wealth of Sosaria had been accumulating in the Evil Lord British's personal coffers for so long. Perhaps it was a fake, many of the gypsy folk seemed to be making costume jewelry nowadays.

As expected, the stone itself was not valuable. However, there was runes inscibed around the casing which were quite interesting. Deciphering the inscription the amulet seemed to be a key to a chest. Where this chest was located, sparked Raticker's curiosity so he placed the Ruby Amulet into his tunic for further study at the temple.

A storm cloud moved in over the Desert of Compassion later in the afternoon and Raticker was soaking wet from a suprise downpour after stepping through the Moongate. Pushing the large iron door closed, Raticker turned to see Elder Raal practicing some of his archery techniques in the main chamber. "Ah Raal, good. Glad you are here. Would you like to help my scry some information from this amulet I found washed up on the shore today?". Rat knew Raal would comply. He always seemed to be ready to help. Rat made a mental note to keep his eye on this servent of Mondain, he may become to ambitous in the future.

Several hours went by and finally Raal's skills produced what Raticker
wanted. "Your skills leave something to be desired. It took far to long to get this information.". Rat complained. "Perhaps next time you shall do it yourself. I grow weary of all your demands. Remember we hold the same rank Raticker." Raal scowled and stormed off to the Temple Laboratory to sulk, leaving the parchment behind for Raticker to examine.

The parchment confirmed the amulet was a key. It seems it was owned by a powerful merchant/alchemist who had gone insane. The amulet was thrown overboard from a vessel on its way to an unknown location. The chest itself was filled with items of great power and insulated with gold. "So it seems we have a quest to fullfill.... perhaps White Lotus will be interested in trying to recover the lost treasure." Raticker began sending pigeons and preparing to determine ownership of the amulet and obtaining information on ships leaving Minoc within the last six months.

Moraelin walked thru the dining area were Rat was sitting and asked what was going on. After filling Mor in on the events of the day, Mor commented: "Well it looks as if we have something to do in about three days?"

"Yes, three days sounds about right. I will contact Eowen of B-D to obtain a more clear scrying......" With that Rat began to update his recipes on how to cook Orc Soup.


Results of the Tournament of Death
Submitted Monday, December 3, 2001 - 12:09:54 PM by Sisters of Enchantment

Sisters of EnchantmentThank you to all those that came out to the Tourney last night
I know with the BTH attacking the Urks, causing the event to move, and the "poor sports" there at the end caused stress, but I am happy to say the actual tourney was quite enjoyable! Thank you to all those that participated and came to watch. The contestants that participated in the tourney were:

1)DiabloBlanco, Lord Sir Arron, and Marcus of OI-
2)Dublin, Eowen of B-D and Blackened of BDA
3)a Communist, Aramis, and Absinthe of OI-
4)Jakob Covenant, Cazpen, and Dragon Knight II of Highland Guard
5)Kaleta, Blackheart, and Daniel of S*E
6)Vlandra of BDA, Soron of H(D, and Andrew Bishop of Den
7)Soap on a Rope, Sonya Blade, and Mr. Sparkle of Highland Guard

Many great battles took place in this double elimination style tourney, but in the end, Vlandra's team won first place, with a great finish by single handedly beating all three mages! Congratulations, Vlandra! Soap on a Rope's team came in second.
We are going to try to have another one of these tourneys in three weeks or so, so either right before Xmas or shortly soon thereafter. Lets have another great turnout!

Rianne Hellfire


Cattie Brie Rescued
Submitted Saturday, December 1, 2001 - 8:05:23 PM by Nick Seafort

Nick SeafortA rescue mission was simple. Get in, get out, collect reward. However, moving thru the halls of Mondain's Temple, Raticker felt apprehension to this particular one. It had been a long time since he had led a group into the depths of a dungeon, and with all the things which could go wrong, his thoughts kept moving back to poor Cattie Brie who was being held by demons doing who know what to her.

Moving to the Bird Room, pigeons were sent to Eowen, advising the Cult of the Black Dragon of the current status of the operation. She was gathering the guild at her house and awaiting a moongate for transport. The priests of the temple began assembling, even Mondain was going to be present! With this much fire power it should be an easy rescue. Or one would think. Entering the Main Chambers, Raticker began counting bodies and equipment. Everything was set. "Okay, everyone let's move!" Opening a gate, the group transported to the house for the Sister's of Enchantment. This central location in trammel seemed vacant until the arrival of the Cult! Eowen had gathered some of the bravest warriors and mages she could find. With this size of people, the chances of success increased ten fold.

Traveling to the entrance of the Demon's pit, many creatures guarded it of the underworld, ranging from elementals to hell hounds, these vile creatures were dispatched back to the netherworld with no problem. They were only at the entrance though! Moving into the darkness, the mission took on new aspects as twisted caverns and dank corridors led further and further into the depths of Sosaria. Strange creatures with ill intent, their only mission to kill all intuders and claim their souls for thier masters. Deeper and deepr the party manuevered into the noxcious dungeon.

The fight became more intense as liches and their Lord's attempted stop the invading force. There efforts were useless against the might of Mondain's will and the Black Dragon's minions. Pushing forward, the Pit of Doom was located, demons of uncertain strengh attacked, casting and slashing attempting to obtain more prisoners to torture. Searching their cell, the pit was discovered. A trap! Cattie was being held in a room beneath their pit and was protected by a circular Wall of Flame. Fire elementals killed many, and Morealin attempted to push through the firery death.

The world shifted between reality and dream as the time continuum was
distorted and spell casting was all but impossible. Mordain attempted to keep the demons busy with those warriors still in the cell. With each of the heros moving in and out of time, Cattie was finally located. She was scared, wide eyed and skeletal. The brave party had made it just in time. Zed and Raal climbed to her position and tried to carry her through the waves of "No Time" moving within the pit. Attempting to cast a gate spell, Raticker finally opened the doorway to freedom. Everyone moved back to the demon area and finished them off. Cattie was rescued! But not all survived.

Caring for the fallen and injured, it became clear escape was needed asap. The Lich Lords who were attempting to engage the party were massing from another chamber. Cattie was near death and needed to be returned home. Though many brave wanted to stay and kill the vile creatures, this party returned to Eowen's house. The mission was accomplished, and thus begins a new chapter in the quest of returning order to Sosaria and the fallen Lord British and his virtues.